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agentchuck's Comments

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Arkandian Explorer

Play Arkandian Explorer

Nov. 20, 2012

Rating: 4

The object ordering in a backpack is a bit funny. When selling or equipping items I find that they don't end up where I'd expect them. This makes it harder to sell of extra stuff after a dungeon because I can't quickly click to sell things; the remaining items will shuffle around making it easier to click on the wrong thing.

Takeover

Play Takeover

Oct. 30, 2012

Rating: 2

The pathfinding after a battle is a bit broken. I suppose I understand that you want the units to always walk on the path. But when they are two steps from a city they just broke down and they have to walk back and forth for 20 seconds, it's a bit annoying.

Rogue Soul

Play Rogue Soul

Oct. 24, 2012

Rating: 0

The more I play this game, the more I like it. Some people are asking for upgrades and more continues, but this is more of a challenge. It's something you can work towards and see your improvement as you go. A lot of games these days feel like if you just put in enough time and mouse clicks then you're guaranteed victory.

Developer response from SoulGame

Thanks !

Rogue Soul

Play Rogue Soul

Oct. 19, 2012

Rating: 1

You should get loot for dying over an apple stand and having your corpse bounce forever.

Infectonator 2

Play Infectonator 2

Sep. 27, 2012

Rating: -2

Why is the city sometimes not destroyed when I kill everyone?

Blocks

Play Blocks

Jul. 31, 2012

Rating: 1

There's something infuriating about the grey blocks' "is that all you've got?" bored stare when I fail...

Physics love

Play Physics love

Jul. 22, 2012

Rating: 1

I was skeptical when I saw the low rating, but I liked playing through it. I think if you polished the interface a bit, you'd get a higher rating. Thanks!

My Big Friend

Play My Big Friend

Jun. 28, 2012

Rating: 2

The puzzles and having to sort out which way to go is ok. But having to slowly walk back and forth across the map is just painful.

3 Slices 2

Play 3 Slices 2

Jun. 28, 2012

Rating: -2

You know. I have to admit that I like this. In 3 cut mode it was way too easy. I felt like I was just wasting time. But getting it all right even in 2 cut mode is frustratingly difficult. Good job.

Jelly Escape

Play Jelly Escape

Jun. 13, 2012

Rating: 1

The ending reminded me of the end of the movie, "The Cube"

Axon

Play Axon

Mar. 24, 2012

Rating: 14

Not all that educational, but fun. I was clicking in time with the music.

Trigger Knight

Play Trigger Knight

Nov. 28, 2011

Rating: 0

Well put together, nice BGM and interesting concept! But it's too random for me.

Lab of the Dead

Play Lab of the Dead

Nov. 18, 2011

Rating: 18

We are the zombies in the lab. How long will we keep clicking, hoping to finally get that carrot?!

Pursuit of hat

Play Pursuit of hat

Nov. 09, 2011

Rating: 1

He must really like that hat.

The I of It

Play The I of It

Jun. 15, 2011

Rating: 7

What I wanna know is how did "t" get past all this crap?

Clarence's Big Chance

Play Clarence's Big Chance

May. 07, 2011

Rating: -1

HOLY CRAP. For a lazy tub of ugly lard, this guy can jump pretty high!

Rebuild

Play Rebuild

Mar. 15, 2011

Rating: 5

There should be an impossible badge for beating the game on 12x12 on nightmare.

Bloody Fun Day

Play Bloody Fun Day

Apr. 14, 2010

Rating: -1

101,583! I didn't even know my teeth HAD skin.

Robot Wants Kitty

Play Robot Wants Kitty

Mar. 10, 2010

Rating: 0

Not exactly true to the original, but fun none the less.

VVVVVV Demo

Play VVVVVV Demo

Feb. 23, 2010

Rating: 0

Cannot save in demo?! That's the suck.

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