The object ordering in a backpack is a bit funny. When selling or equipping items I find that they don't end up where I'd expect them. This makes it harder to sell of extra stuff after a dungeon because I can't quickly click to sell things; the remaining items will shuffle around making it easier to click on the wrong thing.
The pathfinding after a battle is a bit broken. I suppose I understand that you want the units to always walk on the path. But when they are two steps from a city they just broke down and they have to walk back and forth for 20 seconds, it's a bit annoying.
The more I play this game, the more I like it. Some people are asking for upgrades and more continues, but this is more of a challenge. It's something you can work towards and see your improvement as you go. A lot of games these days feel like if you just put in enough time and mouse clicks then you're guaranteed victory.
I was skeptical when I saw the low rating, but I liked playing through it. I think if you polished the interface a bit, you'd get a higher rating. Thanks!
You know. I have to admit that I like this. In 3 cut mode it was way too easy. I felt like I was just wasting time. But getting it all right even in 2 cut mode is frustratingly difficult. Good job.
Thanks !