I recommend to specify full year in the game.
I was sure it is space adventure or futuristic adventure till newspaper riddle.
Overall I think it is worse then expected after playing trailer game... I have 1 comment in memory from it... mostly do not like this one.
btw... you can transform your tank to a tower before it goes out of walls... with it and archers keeping bosses from walls game is truly medium badge but strategy ritch.
hmmm... I had terrible time trying to remember how to dig holes... then checked game info.. I was sure I know how to play this ;)... and was sure there were diggers in it. counterintuitive indeed... but it was very good strategy few years ago... and I still find a luck of good flash strategy games.
but if you maxed everything the game ends more or less. no need to go for resources and best uniq can be grabbed only in high level places... with every return time lowering stuff it will be about 2 hours return time probably. 50% book + alliance. it looks like 2 months of gameplay at least.
nah. it is a matter of gameplay. you can send injured on auto - they will cure in the mean time. you should grab hospitals from time to time... ;), most of the time 2 char per mission is ok, 1-2 scav gives you like 2-3h of non stop gameplay grabbing resources from 5-15 minutes targets. I think my possible expenses on this game will not exceed boxed game in my country. mostly 1-2k fuel books and so. but I can try to play for a year or two watching adverts which probably helps to break this game ;) flash seems to not play to nice for this game and advert at the same time.
it is a magic... or wait for a magician who can explain it in a comment for an 8 year old... or so... in short: game is stored not on your computer and kong access gives access to this saved information. not cookies.
assdfg: I will add... if you grind... grind for chests not for money. money is so low you will grind 1 weapon after many many play of your best level. it is better to buy simple weapon and grind for rare in chest then buy the same base damage rare or uncommon. base damage is influencing what the shop offer.
I agree 1 spell and casting it with left mouse click would be a nice change (waves are more or less predictable). I do not like hard version... was way too easy after completing wave 50 in survival before starting hard mode.
normal took me twice the amount of time I spend on hard mode.
You can check meaning of all upgrades clicking on the disabled icon... seems money is not a smart goal in this game. levels are capped at 50 but you are given 1 diamond every overlevel then. Do not upgrade stuff you can easilly overlevel/upgrade of best rare is good to get stuff in the shop up.
it is very intuitive thx to zombie enemies... ;)
Most other survival are fictional and it is needed to put some effort to get know how to play... here you can just polish your play.
I think it is the matter of moving playfield with left click... if you are moving a mouse a little and clicking you will not move your char... in a critical situations it is common to move hand and click... :(
just click the download music button.... ;). for me this interface is a little messed up. complicated but should be not a problem for a true true fan of this game... for me it is... may be someday... I like SF over fantasy... ;)
you can grab hundreds of resourses grabbing from wherehouses and hardware stores. it is like 1 day to grab more then few thousands grabbing from these below 1 hour return time.
ok. I have solved problems with linux and dead zone for me.
seems chrome ignore OpenGL 3.0 in mesa for intel and do not allow hw accel no matter what.
with pepper and chromium and my Intel HD chipset I can use dynamic shadows and more. great game as forced me to spend few hours checking why intel top shows no gpu usage with chrome... ;). bla bla bla... no more talking from me.