I really want to like this game, but the difficulty really needs some tuning. Really frustrating to get stuck flipping between levels. I think I chose poorly when upgrading- would be nice if it was harder to lose a level and/or you got to re-choose upgrade paths when you level back up
I was absolutely loving it until level 8- then it just got annoyingly frustrating. Great idea, but would be better with some refinement to the level design
impossible to play, as all of the available slots are taken. would be much better if the minimum separation needed was the distance between possible locations. As it is, a significant number of colony slots are guaranteed to be unplayable