Day 15: The blacksmith is going to make the dragon sword
Day 42: The blacksmith finally makes that dragon sword I asked for.
Day 85: Still no one wants to face the dragon.
Day 126: I let the common thief fight the dragon since all the other 4k+ people are too much of a wimp.
Day 197: I wonder if that thief died or something?
I think this game has great potential. However, it seems that a lot of people are having note syncing issues (I guess I was lucky). One thing that it needs is a calibration setting to make it playable for those that have issues and a better note press indicator (the area where you press the note) in some instances.
Pretty fun and immersive game. Only issue is how all of the higher lvl players just linger around the low lvl players and ks everything they're trying to kill. There should be a lvl filter for those people trying to lvl or trying to get something more than the standard items.
Only if this game can link with the phone app... Otherwise really addictive. Also, i do agree with others about the extreme surplus of chests. There should be either a way to get rid of the extra chests or another way to get more keys. Or receive less chests; it's still an option.
Go to chrome://plugins and try enabling/disabling each version of the Flash Player in turn. One of the recent releases doesn't seem to like saving.