There's one problem with using Pause and massive builds.
Don't massive build =p Your building is based on available power. So build up a few power plants first, or at least upgrade your existing one before building. Otherwise you'll be wasting time bogged down with lower power from the get.
You can use your skill points. It's just 3 skills (you don't need) are only playable at AG. Same as the first game really. The ability to copy the savegame over is huge too.
And #1 score for level =) Wonder how long that'll last.
Made a great castle, but the clutter is there for a reason. Dange 1000 char limit. Check out my profile for the castle info.
It may look daunting and cluttered, but it's meant to be done in one-shot. (Think carefully)
Long before that Jrnorton23. The first thing I programmed in BASIC in the 80's was a 2-tower physics game. Each map was random, and both sides took turns adjusting power and angle until one died.
Still, a fun concept today.
In the later levels ammo is the only major concern which makes the strategy of "standing against the wall and waiting for them to come" too desirable. 4/5 though, very good game.
Great game as usual. Though I do find it almost as funny as the game that there's people here spamming about spamming. Fun irony =)
And the game does need badges!
Some of the best animation effects I've seen on Kong. Layout and campaign almost seem too similar to Gemcraft, but that's a good thing. Excellent for a "beta" release, but obviously needs work.