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Kingdom Rush

Play Kingdom Rush

Sep. 20, 2013

Rating: -2

as opposed to being a straightforward tower defense game, this game is very innovative and offers much more gameplay than most other similar games. the animation is great, the music is not-too-memorable, but it gets the job done, and i love it

Battalion Commander

Play Battalion Commander

Sep. 20, 2013

Rating: -2

i tink about it its cool :;D"+_+<3

Battalion Commander

Play Battalion Commander

Sep. 20, 2013

Rating: -10

Homing Missile Logic: "Man this helicopter is really f****** things up. But I better take out that suspicious crate over there just to be safe." +-(460) avatar for SaltSquaredSaltSquared Aug. 23, 2013 I feel like this game would be greatly improved by giving the player the ability to close ranks: holding down a button causes the squad to huddle together as closely as possible to better avoid incoming fire, at the cost of reduced movement speed and only the squad leader shooting. This could allow the player the option of playing more conservatively, instead of treating the squad members as expendable fodder. Otherwise, the game really has potential. +-(2261) DEVELOPER RESPONSE FROM IRIYSOFT

Red Remover Player Pack 2

Play Red Remover Player Pack 2

Sep. 20, 2013

Rating: 3

i failed at auto level 5 ^^ too

i saw her standing there

Play i saw her standing there

Sep. 18, 2013

Rating: -4

im dieing from I zombies never bennybosh

Hanna in a Choppa

Play Hanna in a Choppa

Sep. 18, 2013

Rating: -11

all of it cool i will play it over and over On the hard badge, the only one I had trouble with was getting Perfect on lvl 8 (Fan-tastic). And when I finally did get it, I could have SWORE I

Akalunia Chronicles 0.3a

Play Akalunia Chronicles 0.3a

Sep. 18, 2013

Rating: 0

cool game ':")

Battalion Commander

Play Battalion Commander

Sep. 17, 2013

Rating: -7

I feel like this game would be greatly improved by giving the player the ability to close ranks: holding down a button causes the squad to huddle together as closely as possible to better avoid incoming fire, at the cost of reduced movement speed and only the squad leader shooting. This could allow the player the option of playing more conservatively, instead of treating the squad members as expendable fodder. Otherwise, the game really has potential. +-(2228) DEVELOPER RESPONSE FROM IRIYSOFT Hey, nice idea! :D

akalevin

Play akalevin

Sep. 17, 2013

Rating: -2

http://i1.ytimg.com/vi/m0NkZtChL40/default.jpg

akalevin

Play akalevin

Sep. 17, 2013

Rating: -2

i like this game

Level Up!

Play Level Up!

Sep. 17, 2013

Rating: -16

!!!!!!IMPORTANT!!!!!! This comment is about the sequel! When Titch finished Level up! he wanted to make a sequel. He started making it until 2010,when he got a full time job as a flash developer and didn't want to code home after work. The sequel is called Gather up! and it has a prototype. Here is the link to it http://forums.flixel.org/index.php?topic=496.0 Keep this comment alive! His last comment considering Gather up! was posted on Sun,Jun 27,2010 and it went like this: Development on this project pretty much ground to a halt for two reasons Firstly I have a full time job working as a games designer for a flash games development company, which leaves me feeling not very inspired to go home and code some more. Secondly ....... (you can find this comment on page 2 of the link above) !!!!!!!!!!!IMPORTANT!!!!!!!!! like if u love konshens ":D

Mecha Galaxy

Play Mecha Galaxy

Sep. 15, 2013

Rating: -7

DATABASE ERROR Error 77yt wtf?? +-(6) avatar for wert1234576wert1234576 Jul. 10, 2013 needs a way to trade Ferrite for Bioptics even a 1:2 ratio would be ok. +-(45) avatar for DraKenWouDDraKenWouD Jul. 17, 2013 Division lvl limits in Tournaments are totally IDIOTIC ( lvls 16 and 17 grabbing first places in the division lvls 1 to 11 for instance .. ). Creator turns blind and deaf on it too .. For the rest SUPER MECH GAME :D +-(30) avatar for Flat_ThunderFlat_Thunder Jul. 21, 2013 Why is it that you earn more bioptics than ferrites, but spend WAY more ferrites than bioptics? +-(11) avatar for quotionquotion Jul. 8, 2013 Wow. Ive seen games graphically less than this eat up a ton of memory for no reason what so ever. Good job on making it pretty damn smooth. +-(42) MOST RECENT (see all) +D {:)

Cactus McCoy 2

Play Cactus McCoy 2

Sep. 15, 2013

Rating: -21

Awesome! The checkpoint feature is pretty good, upgrading McCoy is really useful, and the big quantity of badges and weapons to master seems to amuse me. +-(1187) avatar for PlasterduckPlasterduck Oct. 6, 2011 I like the much wider range of weapons and how you've kept the puzzle aspects of the game. I also like how you can purchase a weapons to start instead of having to beat them out of your enemies, although that is also quite fun. A great game 5/5 +-(929) avatar for shadowbotshadowbot Oct. 6, 2011 A message to all flash game developers: This is what your finished games should look like. +-(1514) avatar for o0Link0oo0Link0o Oct. 6, 2011 I loved the first one! Then I loved the second one! And (hopefully) I will love the third one! Keep up the good work! 5/5 +-(927) avatar for nerdooknerdook Oct. 6, 2011 this is a really fun and well made game! 5/5 from me! :D *bish bosh with a cactus plant* +-(1026) MOST RECENT (see all)

Rage 3

Play Rage 3

Sep. 12, 2013

Rating: -7

Lots of rough edges on this game. Could be good if it was a bit more polished. The maps are not very interesting and because they make you go back and forth they break up the flow of the game. I though the differentiation between background and foreground could also use some improvement. I remember jumping off of a platform and floating by another thinking it was an element of the background. The weapon progression is also not terribly satisfying with each new weapon being pretty similar to the previous. The mechanics for movement could also use some improvement this game is supposed to be about flying around kicking ass we should have double jump, dash, wall jump not to mention corresponding attacks. I feel like this an excellent prototype for the real thing. Now go make the real \/_\/

Castaway

Play Castaway

Sep. 11, 2013

Rating: -6

note to self: remember to save +-(217) avatar for amulmuzzamulmuzz May. 30, 2010 4 types of shards, 4 pieces of equipped gear, feather and potions leaves 4 slots open for quest items. No room for anything else. This is a serious

Castaway

Play Castaway

Sep. 11, 2013

Rating: -10

4 types of shards, 4 pieces of equipped gear, feather and potions leaves 4 slots open for quest items. No room for anything else. This is a serious issue. Equipped items shouldn't take up inventory spots, neither should the spell components. +-(6932) Durre Jun. 3, 2011 note to self: remember to save +-(190) Wordblind Aug. 8, 2010 My only complaint is with the way that trees block the view. How much health does a monster have? Is there another monster attacking me from behind? Is my pet blocked by an item. Perhaps you could make the trees partially transparent when you pass behind. +-(4015) like :D unlike :(

Cube Colossus

Play Cube Colossus

Sep. 10, 2013

Rating: -5

Whoa! The Exca series weapons pwn. It's a pity that by the time you get them and the Loki AMU, there's not really much left to do with all that superfirepower. There should be a sandbox mode... +-(162) avatar for rockbison27rockbison27 Jul. 22, 2011 Thank god that millie doesn't know where the overdrive button is +-(179) avatar for TrykoTryko Mar. 12, 2011 All cards in the archive (from top left to bottom right): 1. click on "credits" (menu) 2. click on "more games" (menu) 3. complete act 10 4. complete act 20 5. 100'000 chain 6. 150'000 chain 7. 200'000 chain 8. finish 1 act without getting hit 9. finish act 19 with the initial weapon (unlocks excalibur) 10. all upgrades at least 25 11. all upgrades at least 50 12. all upgrades 99 (unlocks axia) 13. you get it immediately 14.+-(242) avatar for TarantusTarantus Aug. 17, 2010 Excalibur and Axia --------------------- Axia: Upgrades Lv. 99 (Shield, Energy and Attack) Beat level (Light |__|:D =D

Hands of War 3

Play Hands of War 3

Sep. 08, 2013

Rating: -16

its a nice game but not so nice :D please like it plz

Epic Battle Fantasy 4 Walkthrough

Play Epic Battle Fantasy 4 Walkthrough

Sep. 07, 2013

Rating: -4

A list of each weapon of each type, and each armor, and each flair would be nice. As well as the # of chests, and secrets available. This way we can double check if we have everything or not.. as I'd rather find it all myself, but I'm not sure if I've found everything lol. +-(209) kupo707 Mar. 18, 2013 I've updated the walkthrough with an "Item Locations" section, which shows where to find key items and summons. +-(446) TheDracomancer Mar. 14, 2013 I think it will be great if Matt were to let us put markers on the map so that we can mark which places we want to come back later. And it will be so much easier to spot this way. +-(375) Wubbles007 Mar. 25, 2013 I think the Boss Strategies section was EXTREMELY helpful. Godcat seems like a pain in the ass but with this guide for strategy and preperation, I think I'll be ready for him when the time comes! +-(214) McGiggaChicken Mar. 9, 2013 While I don't know if you can edit this walkthrough after release, but MOSTlY

Learn to Fly

Play Learn to Fly

Sep. 07, 2013

Rating: -5

upgrade everything. go on the 50 ramp. make your angle 3%. rocket to 175 mph. when you reach 150 mph rocket to 175 again. you'll get the meduim badge then. hope it helps, try and keep this comment alive. +-(8130) Wrath249 Mar. 23, 2011 i think you may do something about the dude who holds the first place at the maximum speed high score with a 10,000,000 speed... +-(2926) Master_Elite_101 Apr. 20, 2012 apperently some people have cleared the game in zero days. This seems highly unlikely to me. +-(376) cooldude9592 Dec. 29, 2010 The hard badge should be an impossible badge +-(3771) Sep. 5, 2013 Cool)

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