akiofchaos's Comments

Game comments and reviews

Idle Rpg Adventure

Oct. 05, 2016

0

upgrading click/ally damage does nothing

Factory idle

May. 20, 2016

2

the start-up is pretty slow, but once you start making some compact installations (which are pretty difficult until you get certain upgrades), it becomes a bit more playable, the only suggestions i'd give would be to allow building rotation, and doing away with the small factory building areas, and just give us one large building to work with...

Adrenalite Idle

May. 17, 2016

0

can't edit my last comment, the kraken seems to glitch the pet shop menu when bought...

Developer Reply

This will be fixed in the next update

Adrenalite Idle

May. 17, 2016

0

so, it seems after this patch, after buying the kitten and kraken, if you switch to a different menu and back the other pets will disappear until you prestige...

Developer Reply

Sweet ill take a look before i head off

Coin Collector

Mar. 04, 2016

0

the sine block doesn't seem to give the gold it's supposed to when a friend hits it...

Run a Profit

Sep. 11, 2015

4

running this on a brand new computer, and it's starting to really lag after 24 (accounting for 20% buff) power bars, 1 vitamin, 11 nice shoes, 5 managers, and 1 ad... needs performance options like quality, or disabling/removing the background animation...

Cockblock

May. 05, 2015

1

the controls are a bit slippery, especially when you need to be super-precise... other than that, not bad...

Developer Reply

Thank you for the reply, and yea i know what you mean about slippery especially with the space bar. I tried to offset this by adding a maximum height gain when you jump but unity freaked out and spat the ball in every direction for some reason lol. I'm working on the new levels tonight, each level is going to get harder and harder with new music per level and new obstacles.

Auto Turret

Jul. 28, 2014

9

to be honest the prices need rebalanced, having to wait an hour or more to pay for an upgrade is ridiculous

Idleplex

Jun. 22, 2014

-1

"hold onto your butts" -reads in stamper's voice-

Hyperpath

Dec. 04, 2013

2

would be a lot better if you could use the other races on this rather than going through the app store for the same game and levels.

Fall of life

Sep. 30, 2013

5

managed to find all the ammo drops, and kill all the zombies on the map, and was disappointed to find out that there is nothing to indicate the end, no "you win" or "next wave" just running around in an empty limbo. great start though.

Developer Reply

Yeah no idea how to end it...Thanks, glad you like it!

Soul Fighter

Sep. 26, 2013

1

the design was good for a the idea some of the levels though took some time to figure out, and very few of the zombies were unnessesarily placed and just took up space, and some puzzles (specifically level 16) was rediculously difficult to figure out for being a simple layout. and the movement and hit areas could use some adjustment.

Dillo Hills 2

Sep. 22, 2013

2

great game, could use a single player adventure mode.

Developer Reply

Glad you're enjoying it! We actually considered a single player adventure, and we might still try to add it in at some point. :D [-fex]

Legend of Pandora

Sep. 06, 2013

1

has anyone ever said that the guy on the loading screen looks like a buff nicholas cage with long hair?

The Rooms

Aug. 22, 2013

1

my favorite part was finding the markiplier poster

Dead Bunker

Jul. 01, 2013

0

i got eaten by a spider........ i didn't even get to explore, i just got eaten by a gigantic motherf***ing spider. but good game, i definitely got a jump or two from it.

Questopia

Jun. 12, 2013

0

needs a new game+ option so you can acquire the guardian stuff and ring of vision for the achievement

Dark Island

Jun. 04, 2013

0

needs an option to change mouse sensitivity. if there is already that option then how do i find it?

Cube Colossus

May. 17, 2013

1

im not too fond of the whole offset controls, and it seems that the damage, energy, and shield upgrades dont have much of an effect on the overall gameplay.

Minimalizer

Apr. 28, 2013

9

there is a lot of potential in this, but maybe there could be more levels, you could add power-ups such as holding multiple blocks, high-jump, speed-up, and even health upgrades. you could also add other blocks with different properties to them like a purple block that allows you to bounce, an orange block that unctions as a teleportation block, and even add moving blocks. you could also add challenges that test the players skills, and when the player completes the challenge a gate will open to the next part of the level. these are some of the basic ideas that can be used to improve the overall function of the game.