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Alariza's Comments

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Tales of Nebezem: Golden Scepter

Play Tales of Nebezem: Golden Scepter

Feb. 21, 2018

Rating: 0

*yeigh* That absolutely killed me xD

Squarus

Play Squarus

Feb. 12, 2018

Rating: 1

The toughest part of the extra level was the part where there were two lasers (one stationary, one moveable) firing in the same area at different cycles. When the moveable laser is active, it's impossible to see if the stationary laser is active as well, so it's hard to figure out the cycle of the stationary laser.

Multiplicative Idle

Play Multiplicative Idle

Jan. 05, 2018

Rating: 1

The engineering notation is off by a magnitude of 3. The game sticks to shorthand notation up to Dec, which is e+33. What comes next, 1000 Dec, should be 1e+36, but the game notes it as 1e+33.

Battalion Commander 2

Play Battalion Commander 2

Jan. 04, 2018

Rating: 7

Buildings ought to hinder movement, or at the very most, deal some damage for each second of contact. They ought not to kill the team instantly upon touching.

Realm Revolutions

Play Realm Revolutions

Dec. 29, 2017

Rating: 15

It makes little sense for the staff charge to be measured in percentage. Please change it to minutes and seconds.

Castles of Talesworth

Play Castles of Talesworth

May. 19, 2017

Rating: 6

My hero's name is Questy =)

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