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albertros753's Comments

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DualForce Idle

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Dec. 19, 2020

Rating: 0

keep it up :) nice concept. After this game plz do a 2nd one but bigger with all the exp you have gathered. Balance and progress feel good for a Idle TD game. Only thing lacking now is more of this ^^

DualForce Idle

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Dec. 12, 2020

Rating: 1

you should put the "rebirth points received after reset" info directly nex to the actual rebirth points like 15 (+150) -> this info is kind of annoying to look at as it is

Developer response from nerderror

Done in the last update, thank for idea!

Firestone Idle RPG

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Aug. 01, 2020

Rating: 6

fellowship should be moved to "town" -> you cant do anything there so why put it on the main interface?

Idle Grindia: Dungeon Quest

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Jul. 07, 2020

Rating: -6

you should take this experience and make a new game. This one has nice ideas but simply doesnt feel well balanced and too slow.

Firestone Idle RPG

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Jul. 03, 2020

Rating: 7

CPU demand has increase... please implement "low" settings or disable attack animations....

Developer response from HolydayStudios

for real now? shall i send you the gold coins with an email so you do not need CPU at all? :P

Idle Grindia: Dungeon Quest

Play Idle Grindia: Dungeon Quest

Jun. 19, 2020

Rating: 7

thank you for updating the game... but it would be good to fix some genereal issues first. Most mentioned is the strong silver dependency. Game progress feels far too slow.

Idle Grindia: Dungeon Quest

Play Idle Grindia: Dungeon Quest

Jun. 15, 2020

Rating: 4

this game needs a real update and this fast! otherwise it will just dissapear. The concept is nice, but progress slows down a lot and many things are not finished

Idle Grindia: Dungeon Quest

Play Idle Grindia: Dungeon Quest

Jun. 13, 2020

Rating: 3

unfortunately no silver change -> plz buff silver spawn

Idle Grindia: Dungeon Quest

Play Idle Grindia: Dungeon Quest

Jun. 11, 2020

Rating: 7

when will the new update come out? it seems that this is just the alpha stage. Silver problem is already mentioned plenty times. Would like a shorter enemy spawning time amd a possibility to really make your attack faster

Idle Grindia: Dungeon Quest

Play Idle Grindia: Dungeon Quest

Jun. 08, 2020

Rating: 6

please reduce spawn times it takes about 1sec for a new enemy to spawn

Idle Grindia: Dungeon Quest

Play Idle Grindia: Dungeon Quest

Jun. 07, 2020

Rating: 2

nice concept. Stats page seems off. Items should also drop from enemies. Pet-drops seem off, fox spawns far too often. Game seems to be in alpha stage far too many "coming soon" things

Unproportional2

Play Unproportional2

May. 31, 2020

Rating: 105

nice game, but there should be differend images per difficulty

Developer response from algumacoisaqq

Thank you for the feedback. The idea here was that people would each play on the difficulty they are most interested in, so veterans would just start at the madness levels. Unfortunately, the level selection design seems to be suggesting for people that they should play them all in order, but I'm not sure I can communicate that in other way. Another reason for this was to allow more puzzles to be included in the game while keeping the file size smaller.

Idle Quest

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May. 28, 2020

Rating: -1

so.... all king quests done... and now? no real reward, nothing... just disappointment

Idle Quest

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Apr. 23, 2020

Rating: -1

would be nice to hard reset all game progress

Developer response from Taucraft

you can do this from main menu (reset)

Idle Quest

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Apr. 16, 2020

Rating: 0

do "endigs" even affect stats? It seems that they do not do anything

Idle Quest

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Apr. 16, 2020

Rating: 0

why so high CPU demand?

Laqueus Escape - Chapter I.

Play Laqueus Escape - Chapter I.

Mar. 01, 2020

Rating: 0

a bit short but grat use of 3D

Absorber

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Feb. 25, 2020

Rating: 0

is 4,8 max block? it seems i cant improve it

Firestone Idle RPG

Play Firestone Idle RPG

Feb. 20, 2020

Rating: 8

Please implement a simple "open all chests" button

Absorber

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Feb. 12, 2020

Rating: 0

Really like the concept! In your next game you should use far more monsters and make it, so that there is some kind of strategy by selecting which monster you want to kill. Eg i love it that some monsters add Minus-Stats so you can decide if this is worth it for you or you would like to max a different scill

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