^^ Great game. With some strategy its easy but still addicting.
Though i still dont know the difference between Agility and Speed -.- 5/5 + fav beats nanowars by centurys...
3/5 for nice game, concept, graphic and exspecially music, BUT: Often blocks immeadeantly disappear if i get close to them (by the side) and even more often i simply slip off a stone if i get to close to edge. Can get very frustrating, exspecially in Jump-Levels...
Would surely be interesting, but besides the fact of a lacking (or not easy find-able Qtoggle button) even the old Speedball (C64) had the idea of including health, bonus items and additional arena elements into the game...
@Piccolo: Nah, it's realistic... if a vampire bites you and drains life, he gets the life... if he bites himself, he is still getting the life, isn't he XD
Omg... 80% of the time for this quiz i ned to decipher the question, due to the REALLY bad writing... and the song question is freakin nonsense, due to it has nothing to do with the ANIME (Manga's generally don't have much sounds).
However, this is anyway only a crappy try of a crappy designer to make a quiz... 1/5
Hmmm... The color thingy is a nice idea, but i weren't able to create a white dragon...
And the game is way to short, even with the possibility of replay... And please fix this bug: Running into the castle as hero will crash game >.< 3/5 in total
@rambo: Depends on your way of playing, i think. I love to blast enemies with attacks dmg>40, therefore waiting 4 rounds to kill one enemy is pretty wasted (not to mention, THAT you have to hit, first).
However, we should stick to: JUJU IS NOT IMBA (like all cards)
For that kind of basic graphic it requests WAY to much performance. the music isn't very awesome and the game (exspecially block edges etc) are sometimes very glitchy... 3/5
Juju is only average: He has a strong (only 30 energy, but 40 dmg) far-dark attack (of course useless against guys with avergae darkresis), can heal himself, deal indirect damage. His Touch of Doom is kinda nonsense, due to it's WAY easier to kill an opponent within 4 turns, then hitting him with THAT move.
But on the other side you can easyly use the scare effect: Either give Juju the Mindreaders Chalice or try to guess to whom the enemy will switch out and switch yourself to a perfect card.
Against Juju: Take either a close-brawler with Interrupt/Teleport moves (Rumiko, Amaya, Helene, Popo) or a Amazone with sacred candle (and luck XD) or another Juju (about 70% that his innate will itself disable the touch).
See: Juju is a average card as any else