... I shot the ships accurately over miles, had a fullz upgraded drone deck... adn they shoot me into pieces. Nfc...
Also the small ships fly out of screen (up/down, not left/right, duh) often which makes it impossible to hit them.
The turrets aren't further described and seemed pretty useless...
Nice idea and story though, so 3/5
A balanced platform... You remove the middle, lonely coloumn... everything slides down right WTF?! Shouldn't it fall down , not moving anywhere horizontal? WTH that should be for a "physics" engine...
Besides that there's no "logic" in there, besides you call "clicking the blocks randomly until you win" logic...
1/5
One big problem: Besides the fact i had to make a screenshot of the first tutorial site (omg, how you should remember all that controls?!) i have a EUROPEAN KEYBOARD. Which means that i cannot use 50% of the keys (mainly the combat ones) cuz they are somewhere else, then they should be, cuz the game was programmed for AMERICAN KEYBORADS.
I would HIGHLY recommend to make a setup for making own key konfigurations... otherwise it's unplayable atm... my ship is simply firing at everything, but never aims anything XD > 1/5
Sry, but the 10 pages of tutorial were nonsense. They told me X MILLION things EVERY strategic gamer lready knows, but NOTHING about the game itself. Still the information page with 20 entries tells me NOTHING, i don't know how to use spells with the elf mage etcetcetcetcetcetcetcetcetc
And i won't visit an other site only to learn how to play a game HERE.
So i can give it only a 1/5 AND the advice: Put a SENSEFUL tutorial IN the game...
Lets see... creepy graphics... You need a server connection to play singleplayer (That's a reallz big - ), Lags/disconnects often, huge loading time (even after reaching 100%... And a annoying BETA sign.... Somehow i get the feeling this is a simple trick to make people playing the game on your main page... So you get 2/5-3 = -1/5... 0/5
Same how much effort you put in the result is the same... it has kinda nothing to do with C&C anyhow...
The game itself is... playable... but not really good enough to spend time on it.... 2/5
Nice game, kinda the little flash brother of C&C-AR... but kinda slow sometimes, the AI (i mean the behavior of your units) is crappy... 4/5 in total, though
This game has way to less explainaitions (for example a little tut about unit types etc) and it's annoying to have to tell your units each round the same command... Nice idea, though, but only an idea is not enough... 2/5