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AldenRogers' Comments

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Code Fred: Survival Mode

Play Code Fred: Survival Mode

Feb. 24, 2013

Rating: 4

nice style and concept, the control scheme didn't seem very intuitive, and could use more explanation or change to be easier to control intuitively.

400 Years

Play 400 Years

Feb. 24, 2013

Rating: 2

It still won't let me walk accross the left ocean? but I wanted to explore America...

Just Another Shadow

Play Just Another Shadow

Feb. 17, 2013

Rating: 0

this game just gets to be obnoxious

Demons vs Fairyland

Play Demons vs Fairyland

Jan. 28, 2013

Rating: 9

The skill for the kids to walk back to their start point is almost pointless if you don't keep your star rating if they walk back.

The Grinns Tale

Play The Grinns Tale

Dec. 18, 2012

Rating: 4

You devs on this game seem to ignore people's frustation with the boxes... You give them a bunch of useless items, hoping that people will buy keys because of it... however, when you piss off your players, they are more likely to leave and never play again.

Bubble Tanks Tower Defense 2

Play Bubble Tanks Tower Defense 2

Dec. 16, 2012

Rating: 11

You still have bugs in your game that allow splitter spawn to act like a ghost, and moves over all towers... also a new bug that just lost the game for me where the info box tooltip describing a future wave became stuck on screen, and I was unable to select the towers below it to remove/place new ones! because of that bug, this last half hour was a waste!

Snail Bob 3

Play Snail Bob 3

Dec. 09, 2012

Rating: 2

on level 17, my third snail is turning invisable when walking forward.

Cargo Bridge 2

Play Cargo Bridge 2

Sep. 28, 2012

Rating: 3

tried restarting the first level after testing and watching him fall to his death, but the crappy bridge pieces didn't get removed...

Nightmare Runner

Play Nightmare Runner

Jun. 12, 2012

Rating: -5

this game got boring fast. sorry.

Kingdom Rush

Play Kingdom Rush

Jan. 28, 2012

Rating: -14

everything completed.... 23 upgrade points to spend... nothing left to buy... no endless missions to attempt high scores... such a shame.

Roccato

Play Roccato

Sep. 05, 2011

Rating: 0

This is a fun and compelling concept, but begins to get old quickly. This could be very improved with the ability to get upgrades, like a wider cursor area. Starting with larger firework bodies, you could then have decrease in size to make it more difficult in later songs. It could also be drastically improved by creating a wider variety of explosion patterns as well, besides those you've already included. Not being limited by actual pyro-technic and physical laws, you should be able to create very interesting patterns not able to be done in real life.

Wonderputt

Play Wonderputt

Aug. 15, 2011

Rating: 0

A very fun game with a great concept... there are some design additions that would make it better, however, like a 'skip into' action to skip right to the ball's placement on a hole when trying to redo a level, like when collecting the rainbow segments... for example, on hole 15, having to wait through the hot air ballon animation over and over is rather tedious when needing to restart that level if you miss one of the rainbow segments on the first runnel.

Sweatshop

Play Sweatshop

Aug. 12, 2011

Rating: -4

I really have to wonder why it takes sooooooo long to load...

Caatastrophic Construction 2

Play Caatastrophic Construction 2

Aug. 09, 2011

Rating: 0

A great concept, but things still do spin and float too much to be anywhere near realistic and user friendly in placement of objects. 3 stars now, but would be more if the control was better.

Flagstaff: Chapter One

Play Flagstaff: Chapter One

Feb. 20, 2011

Rating: 3

Fun humor and a seemingly bug free world... how dare you release a game that has no giant bugs!

Arcuz (Full Version)

Play Arcuz (Full Version)

Jan. 28, 2011

Rating: -1

I'd really suggest fixing the severely unbalanced enemy battle system to make this game more fun. Otherwise, you've left some very obvious spelling errors that detract from the professionalism of this game.

Aurora

Play Aurora

Jan. 25, 2011

Rating: 1

The visuals are great, and lots of fun to look at, but the playability needs a lot of work to make it something that I would come back to, as it lacks true objectives, and more depth than trying to create basic orbits.

Prison Planet

Play Prison Planet

Dec. 31, 2010

Rating: 10

With the technological achievements of cloning, high-tec non-lethal weaponry, and intergalactic travel, one would think they would have at one time developed the technology of a locking door...

The Linear RPG

Play The Linear RPG

Dec. 30, 2010

Rating: 1

Interesting concept, but that's all there is to it.

Frontline Defense 2

Play Frontline Defense 2

Dec. 22, 2010

Rating: 0

Bugs: 1- No way to cancel placement of a gun after choosing it (provided you have enough money...) even by trying to select a different cheaper gun to place instead. 2- speeding up time does not speed up the next-wave wait period after pressing... hence, playing on double time makes you wait the same amount of time as if playing on normal, not speeding up the game at all.

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