Hey. It's been a while, but I'd like to draw some attention to an untapped market, that you should try to make your games compatible for. Chrome users. Unity doesn't WORK on chrome, so people who use Chrome miss out on your games.
I know, and I am working on that as well, WebGL is just a pain in the neck to get going right, I did notice that Kongregate allows for both Web Player and WebGL and says that it will automatically choose the right one for the browser the player is using, but I have yet to get that working :/ but do know I am going to try and figure it out so chrome users will also be able to run the games we develop for Kongregate. Thanks for the comment :D
I think the main thing this game is missing is a way to predict what combinations will make WHAT in the tutorial. Otherwise, it's requiring on the tooltip. And when you can't see the tooltip, it's a crapshoot.
I know, and I am working on that as well, WebGL is just a pain in the neck to get going right, I did notice that Kongregate allows for both Web Player and WebGL and says that it will automatically choose the right one for the browser the player is using, but I have yet to get that working :/ but do know I am going to try and figure it out so chrome users will also be able to run the games we develop for Kongregate. Thanks for the comment :D