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AleXinoS's Comments

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Enigmata: Stellar War

Play Enigmata: Stellar War

May. 24, 2012

Rating: 0

I highly agree with Godeke about adding that key. xD 'E' would be good but idk about shift. Maybe ctrl would be better o.o

Enigmata: Stellar War

Play Enigmata: Stellar War

May. 24, 2012

Rating: 0

My pleasure. Hopefully my comments were useful. xD Anyhow, you fully deserve that 50kreds :) I think I'm addicted @.@

Developer response from kidgamez

Thanks!

Enigmata: Stellar War

Play Enigmata: Stellar War

May. 24, 2012

Rating: 0

About my last comment, I was talking about in the world map, and not during a battle.

Developer response from kidgamez

Oh I see what you meant, I'll think about that. Thanks for the feedback.

Enigmata: Stellar War

Play Enigmata: Stellar War

May. 23, 2012

Rating: 1

Wow I just noticed something. Once you load a game, you cannot go back to main menu to start a new one without refreshing nor can you load a previous save without entering a battle. Maybe you should add a "return to title screen" and/or add the blue "load game" button when you click one "save/load" in the world map. :)

Enigmata: Stellar War

Play Enigmata: Stellar War

May. 23, 2012

Rating: 1

I have a suggestion. How about you added a way to move several towers at once by pressing a certain key (or a button like the "lock" button) to toggle some kind of click-and-drag selection. I don't know if you understand what I mean. That or maybe makes it so that all the towers move when you move the central base after toggling that certain key/button. It would be useful in my opinion.

Developer response from kidgamez

Move all towers? I'll see what I can do.

Enigmata: Stellar War

Play Enigmata: Stellar War

May. 21, 2012

Rating: 0

Uhm... I took out an Elson Demi from my unit bank but I can't find it on my field and it is using up a unit slot. :/ Is there a way to gather units or have time kind of "go to next unit" button that I could click until I reach that lost unit? Thanks.

Enigmata: Stellar War

Play Enigmata: Stellar War

May. 21, 2012

Rating: 2

I don't bean to be rude or anything, but on the fourth mission, the engineer says "Why is there a Mega-Craft is locked on to..." The second "is" shouldn't be there. It's just a small typo that bugs me. xD Aside from that, I love the originality of this game, seriously.

Developer response from kidgamez

Hey thanks for finding this!

endeavor

Play endeavor

Jan. 12, 2012

Rating: 2

This game gave me chills... awesome game.

Weird Idle PRO

Play Weird Idle PRO

Jun. 04, 2011

Rating: -2

Before even starting the game, I notice 2 grammar errors already. Nice.

Hack Slash Crawl

Play Hack Slash Crawl

Apr. 24, 2011

Rating: 0

How interesting. I charged into and enemy and fell through the floor as it went half black, then I lost all my HP, died and got stuck on a black screen now. Uhm, what? There goes all my work...

Hands of War 2

Play Hands of War 2

Apr. 16, 2011

Rating: 2

Does anyone know how to fix the save/load screen issue where all the icons go crazy constantly changing at an incredible speed? I can't get past it :C I played the one and was looking forward to this game. Fix it please?

Bullet Heaven

Play Bullet Heaven

Apr. 02, 2011

Rating: 2

Another great game, thank you =]

Robot Wants Ice Cream

Play Robot Wants Ice Cream

Sep. 25, 2010

Rating: 2

LOL! No mouth xD

Robot Wants Ice Cream

Play Robot Wants Ice Cream

Sep. 25, 2010

Rating: 4

NOOO KITTY!! D=

Anti-Idle: The Game

Play Anti-Idle: The Game

Sep. 21, 2010

Rating: 2

Omg v.1336! Next version is 1337! XDDD and wow its been like 150 versions ever since last time i played o.o

Epic Battle Fantasy 3

Play Epic Battle Fantasy 3

Sep. 04, 2010

Rating: 1

Omg! The Beholder raped Natalie! D=

Epic Battle Fantasy 3

Play Epic Battle Fantasy 3

Sep. 01, 2010

Rating: 11

Made of win =D

Depict1

Play Depict1

Aug. 29, 2010

Rating: 0

Awesome game.

Give Up, Robot

Play Give Up, Robot

Aug. 28, 2010

Rating: 0

Seizure!~

This is Madness

Play This is Madness

Aug. 09, 2010

Rating: -1

Oh.. i just had to keep going >.>"

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