Pretty good game, though considerably easier than most fighting games. That's probably because of the weird future-sight effect. If I knew what opponent was gonna do, I'd be a masterful fighter too.
Nice concept, but it's really difficult to jump over the buzzsaws and stuff. It's possible, but it's difficult. It's nice that you can mess with gravity and whatnot, but I'd rather not rely on it too much. It's still a platformer, so jumping is a big part.
Nuke: It does what it's supposed to, which is destroy everything onscreen.
Mine: Does nothing.
Turret: Aims way too slow, often misses, and can't kill a bird in one hit.
Restore health: 15 health for $100? You've gotta be kidding.
Upgrade Max: I never bought it, so I can't say.
Fire Rate: Does Nothing.
Upgrade Weapon: Does nothing.
Fix the powerups, you idiot.
Level 5 can't be completed. I think. I tried everything conventional, and it's hard enough getting the minus ball where it should go. The only way I found has just one problem: the green and plus balls are too close. They trip the green switch so fast, it registers one....trip. I'm stumped. This is too hard. 3/5.
Challenge 4 is ridiculous. There's ONE ball, you can not survive any hits, and enemy UFOs come from all angles. If you stand at the edge for 3 seconds, you WILL die. Why can enemies spawn right where you are? That's not fair at all! It's like playing Pac-Man with no power pellets or tunnels!