The hardest achievement? "Die 100 times." I'm definitely going to need to throw 70+ games to get that one. There's "easy," and there's "too easy." (not that it's a horrible game. It has a good concept, but it needs fine-tuning.)
A bit simple. What you start out seeing is what you see for the rest of the game; all that's added is more of them. No bonuses, no new enemies, nothing particularly depth-adding.
The problem is the lack of a separate shoot button and move button. If you're going to make a shooter game where you move with the mouse, don't you think clicking should shoot? There's are times when the player needs to do both at once. The concept of "no buttons" wins points for creativity, but just doesn't work very well in reality.
Wait until your opponent has no fundraisers, then just go for the president, stopping at nothing to kill him. You might lose all your staff, but you will win.
Add your name if you want the last achievement impossible badge spam to stop: AssassinMaster, gundamxzer0, billy_bob_7, Imwithstoopid, emanon26, Rames_Jolfe, john12634, alexnobody (It might help if we put some fake names)
This is a strange game. First you start out helping the alien, and then it gets too powerful so you kill it. The strange part is how you help it: you just manipulate the environment. There's no explanation why that branch falls or those oranges land in the blender or how that guy lives at the end without having moved a muscle! Good but.....strange.