it's sweet :)I like the forests of childhood nice idea I just have one (tiny) problem with it: I'm a girl so wondering what it's like to be a father... well I don't :p
also there are a couple of little bugs, at the beginning she keeps jumping on her own until you click it's really minor though. and when she stops feeling loved if you choose "I give up" nothing happens.
Thanks Allianne. Sorry there's only the father in the story lol. Mothers are statistically better at staying with their kids than fathers and there is a problem here in the UK with absent fathers. That's why I made this game. To appeal to the hearts of potential dads. Having said that, I'm not a father myself, but I love kids and this was an issue I wanted to tackle. In essence, the game could work the same for future mothers with anxiety about childrearing. I'd love to hear more of your input and how the game (spiritual sequel) could take on the mother's perspective. I'm on twitter @jay_likestoplay thanks again Allianne!
if you bounce in the water while using the cruise missile, it stops working until you click/press spacebar again, so you can use the missile several times instead of all in one go. usefull if you want to destroy all obstacles at once
I was wondering why the only results I ever got was a green "perfect" or a perfectly flat, until I litterally tripped into a hole and I got a red "merely" I think I lost a foot there XD
Thanks Allianne. Sorry there's only the father in the story lol. Mothers are statistically better at staying with their kids than fathers and there is a problem here in the UK with absent fathers. That's why I made this game. To appeal to the hearts of potential dads. Having said that, I'm not a father myself, but I love kids and this was an issue I wanted to tackle. In essence, the game could work the same for future mothers with anxiety about childrearing. I'd love to hear more of your input and how the game (spiritual sequel) could take on the mother's perspective. I'm on twitter @jay_likestoplay thanks again Allianne!