controls not really suited for a game in a browser, I kept clicking outside the game area. need to allow the user to full-screen. also kept getting stuck on furniture, and mouse sensitivity was too high for me.
would have liked to play more but found the controls were too frustrating.
atmosphere/sounds/graphics were nice though.
Yeah, this is the main thing I ended up disliking about it myself and I really should've tried harder to fix it. I have luckily found some ways to work with it in my new game but this taught me a lot about control schemes. I'm glad you enjoyed the atmosphere, that's what most of the time ended up being spent on anyway. Thanks for the feedback!
If you can't spend ten seconds to install a small plug-in to play a game that took me 6 days and many hours to create then I do not want you playing my game anyways.
I love this game. I installed Unity web-player just to play this game over a year ago, and it was the inspiration for me to start making my own games in Unity. Have been ever since.
thanks :)
@Eragonandsafira
There's a hidden third ending. You have to rack a massive amount of points (1000 while maintaining love and hunger above 0) there's something else you need to do to trigger the ending but I'll let you guys figure that one out.
There actually is a mini-map that shows you where the items are. Blue dots will appear at the top-left corner when you are near an object. Perhaps I should have made them a different color.
The game should restart once you fall off and hit the water. I have no idea why it wouldn't.
Yeah, this is the main thing I ended up disliking about it myself and I really should've tried harder to fix it. I have luckily found some ways to work with it in my new game but this taught me a lot about control schemes. I'm glad you enjoyed the atmosphere, that's what most of the time ended up being spent on anyway. Thanks for the feedback!