fun little game, would be great if you added equipment that boosted stats or aided skills adding extra depth to stratergy.
quick correction: shouldn't it be: block demon lucas' explosion attack with regeneration lv 2 not 12?
Needs ways of making it less linear, different equipment with different benefits / bonuses for different character builds. Maybe skill trees.
There's no skill involved here, just buy the next item and beat the next level.
Great potential, just needs more detail and customisation.
Ok the game asked to give it 5* so i did.
By the third or 4th time it asked I changed that to 4* and it keeps on asking so ive changed it to 3*
sort this out it's annoying,
great game otherwise :)
I'm sorry, man, I added this code after long hard day, and didn't test it. just updated game and leave this popup only after finishing 11-th career level. Thanks for pointing that.
I hope you bring us regular updates, there's something really exciting about being endgame then getting new challenges and aspects to conquer. It generates a sense of community that is a little bit special. You have the fanbase on here so please do :)
I'm 100% planning on updates, but I would like to rework some of the existing game just in terms of balancing, to allow for future content later on. Stuff like having people NOT doing billions of billions of damage to monsters (i.e. having attack stat be linear, and not +3%)
Small suggestion, but having the image of the equipment start shoddy like leather armor to iron armor to steel etc. and upgrade every time you go up a mastery level would make it even more satisfying as you level up through the game.
Worth a thought but simple aesthetics like that can make it a much more satisfying game to play :)
Great idle nonetheless.
It's pointless getting the stronger tanks as you dont need them with a swarm. Upgrade attack speed or range of stronger tanks more to make them worthwhile.
I'm sorry, man, I added this code after long hard day, and didn't test it. just updated game and leave this popup only after finishing 11-th career level. Thanks for pointing that.