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aloe111's Comments

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Redshift

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Nov. 28, 2014

Rating: 0

I guess the developer wants us to rage quit and cancel immediately whenever we see anyone in the arena. please change it to you get at least 1 toekn when you lose so that people will fight. Right now when i meet a weaker person, i alway send out my weakest ship and let them destroy it first so that they will at least get something

Developer response from ClipwireGames

You get 1 token if you can take out even 1 ship.

Redshift

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Nov. 27, 2014

Rating: 2

Arena bug. if you deploy too near the edge some units get stuck outside and game never ends

Developer response from ClipwireGames

Okay, will take a look

Bloons Monkey City

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Nov. 23, 2014

Rating: 2

The number of levels of the replay-able tracks seem to be +1 of your city level, so after a while it seems p2p in order to get enough gold at the upper levels

AdVenture Capitalist

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Nov. 23, 2014

Rating: -1

I'm at 60 quattuodragintillion cps, but it seems to be running at half of that.

Global Assault

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Nov. 23, 2014

Rating: 4

Is barrier broken. barrier cast when I am attacking, then when my turn is over, barrier goes away and enemy attacks me. But enemy's barrier stays on during my turn. broken mechanics

Inferno Legend

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Nov. 21, 2014

Rating: -3

stupid tutorial that cheats you out of the awards

Bloons Monkey City

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Nov. 20, 2014

Rating: 8

Rearranging your buildings should be free

Global Assault

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Nov. 19, 2014

Rating: 0

I dont understand why would I want to fuse my 2 star materials to 1 star. shouldnt it be the other way round?

Global Assault

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Nov. 17, 2014

Rating: 3

you can increase gold capacity and base but why cant the rate of increase be increased. Either add upgrade to increase rate or make it that 2 hours require to restore to full, therefore upgrading base will help, cause base hp not enough for constant fights when we keep dying

Global Assault

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Nov. 17, 2014

Rating: 4

why do enemy always go first? why cant it be a dice roll to see who goes first

Silent Runner

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Oct. 26, 2014

Rating: 1

To kill the boss, you got to surface and out turn the boss and shoot his behind or flank

Galaxy-Siege2

Play Galaxy-Siege2

Oct. 25, 2014

Rating: 1

rocket fire rate is 1 but its seems much slower than that.

Redshift

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Oct. 25, 2014

Rating: 2

When I looked at the top base with a lvl 9 command centre. it has 3 singularity tower. But when I looked at what is available for me when I get to 9, I only see 2

Developer response from ClipwireGames

This might be because the balance was adjusted, and the player made the tower before hand.

Smash the Horde

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Oct. 25, 2014

Rating: 1

Buzzsaw is broken dmg from upgrading goes from 20 to 15 to 20

Redshift

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Oct. 25, 2014

Rating: 3

Command post from level 7 to 8 requires 110,000 and 7 days. i guess 7 days is the max limit?

Developer response from ClipwireGames

It is not, but just remember, you can always use Nanobots to continue to upgrade more modules while your CC is being upgraded. In V2.71 which we are hoping to have out the door next week, you will be able to actively earn Nanobots too (so you won't need to wait to be attacked to get them)

Metamorphosis

Play Metamorphosis

Oct. 21, 2014

Rating: 2

For those who are wondering, Luck maxes at 15%, treasure chest at 9%. Treasure chests seems to give about 150gold, will help at low levels to exchange gold for enchancement points

Redshift

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Oct. 20, 2014

Rating: 5

For fleet raids etc. you should give an option to choose the level of the enemy. e.g. 0-10000, 10000-20000. If you fight an enemy 3 "levels" above yours, perhaps give higher 50% chance of getting uncommon. or maybe all 3 crads were at least be uncommon or something along these lines

Sky Quest

Play Sky Quest

Oct. 18, 2014

Rating: 0

you really need that loot line of skill to grind for equips to sell for gold, if not you will be grinding lvl1 for 70+ gold because lvl 15 or so only gives 80+ gold

AdVenture Capitalist

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Oct. 14, 2014

Rating: -6

2200 of everything is probably furthest for me. making 100 tres but need 1sept to reach 2300. thats 10,000,000,000 times. maybe some re balancing needed?

Redshift

Play Redshift

Oct. 14, 2014

Rating: 1

Fleet bay looks useless. no additional fleet as implied.

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