I guess the developer wants us to rage quit and cancel immediately whenever we see anyone in the arena. please change it to you get at least 1 toekn when you lose so that people will fight. Right now when i meet a weaker person, i alway send out my weakest ship and let them destroy it first so that they will at least get something
The number of levels of the replay-able tracks seem to be +1 of your city level, so after a while it seems p2p in order to get enough gold at the upper levels
Is barrier broken. barrier cast when I am attacking, then when my turn is over, barrier goes away and enemy attacks me. But enemy's barrier stays on during my turn. broken mechanics
you can increase gold capacity and base but why cant the rate of increase be increased. Either add upgrade to increase rate or make it that 2 hours require to restore to full, therefore upgrading base will help, cause base hp not enough for constant fights when we keep dying
When I looked at the top base with a lvl 9 command centre. it has 3 singularity tower. But when I looked at what is available for me when I get to 9, I only see 2
It is not, but just remember, you can always use Nanobots to continue to upgrade more modules while your CC is being upgraded. In V2.71 which we are hoping to have out the door next week, you will be able to actively earn Nanobots too (so you won't need to wait to be attacked to get them)
For those who are wondering, Luck maxes at 15%, treasure chest at 9%. Treasure chests seems to give about 150gold, will help at low levels to exchange gold for enchancement points
For fleet raids etc. you should give an option to choose the level of the enemy. e.g. 0-10000, 10000-20000.
If you fight an enemy 3 "levels" above yours, perhaps give higher 50% chance of getting uncommon. or maybe all 3 crads were at least be uncommon or something along these lines
you really need that loot line of skill to grind for equips to sell for gold, if not you will be grinding lvl1 for 70+ gold because lvl 15 or so only gives 80+ gold
2200 of everything is probably furthest for me. making 100 tres but need 1sept to reach 2300. thats 10,000,000,000 times. maybe some re balancing needed?
You get 1 token if you can take out even 1 ship.