Interesting idea, but switching between targets needs to be more responsive, there needs to be a hotkey for switching between enemies, and add sound effects and music
Controls are a bit wonky and it could greatly benefit from an option that allows us to configure keys, but otherwise a solid game that I hope to see more of!
What I really liked about this game is that you can't mess up and need to restart. It means that the answer is always right in front of you somewhere, you just need to find it. Great job, dev!
Encountered a few minor bugs, like being able to walk through the princess or NPCs sometimes disappearing. But other than that, another fantastic game! I thought the writing for this one was your best yet! Keep up the great work, Vasant!
I love the look, sound, and humor of this game. But man, these controls and battle mechanics! Hitboxes are hard to define, there's a delay between the sword strike animation and enemies getting hit, and it feels like your character is moving through sludge while enemies aren't. I'm sure the game gets better over time, but it just feels too unfriendly to players at the beginning.
Thanks :D