I wish that it would explain more about what certain powerups would do. I also think that it would be amazing if you could make it so that we can inject a virus of sorts into enemy cells (but not bosses) so they could become like one of your divided cells. I also think that it would make the game better if we didn't have to put a certain amount of EP into an area just to unlock something. I think that they should cost more, that's all. Thank You!
I found that a winning combo is the reactive armor(by the steel lock) and hazard suit (5th from left on top row.) The reactive armor gives you , in a sense, an extra life while the hazard suit allows you to walk through the sticky goup, acid puddles, and kills those little purple monsters that would normally stick to you. both are very helpful.
Sorry about commenting twice, but the game would be much more enjoyable if the money was automatically collected because I can't get all of it later on in the game.
I wish that after you beat the game you could still play it in a kind of free-form style (you can play every town as many times as you want, but you only get a score when you beat the game, not in the "free-form" mode.) I would like this because it ruins the game when you have everything perfect, but have to start over in a new game because you beat it. I would also be content with a sandbox mode.
The more you do for the voice, the better the game becomes. For example, jumping over the barbs in the beginning makes the red blotches actual barbs, and if you touch the statue, it becomes an actual statue. Very interesting.