Oh so the cost of upgrades is miscalculated? IF you have enough for a higher level upgrade you can buy it and the ones below are bought for free, but if you buy them it order you have to pay for each. That's one hell of a bug
Not an entirely bad game, massively unbalanced weapons though... Most weapons end up pointless, especially the explosives, as they have tiny explosions and do tiny damage.
Nice idea, liking the unusual firing method. Only gripe is that the 'mouse-follow' feels a little slow, maybe make it more fluid, so it follows exactly instead of moving in 'quadrants' like it feels right now.
Well I like the graphics, and a decent idea. But not exactly polished off...
For a start there should be more than one item to upgrade, like jets for boost, fuel tank, honey capacity, damage reduction, honey magnet and horizontal speed increase, to name a few...
The boosting and stopping controls are rather intuitive actually, although the level itself is rather sparse, coins should be clumped in small groups instead of randomly dotted about, and chickens shouldn't appear in gangs. Also the background becomes very dull at higher altitudes, just boring blue.
Overall... 2
I got two 0 damage against the target in first mission, one from 4 squares behind and one square to side, once from 5 square STRAIGHT behind. Bug or intentional?
Great little game, gorgeously cute little graphics. I like the classes and differences between them, different tactics and stuff. But I feel it could do with a bit more variety for the levels, add in a couple more rooms, and maybe randomize the brick colour or even the tileset used for each.
Other than that a very nice, short game. Kudos to the lot of you! :p