It could use more flair, music and animations perhaps. You could have cameraflashes go off when you buy a small upgrade, and aplause from the crowd when you buy a big one. The clothes and shoes could change color (or style, but maybe thats too much work). The model could change into a couple of different poses when you reach certain goals. Right now its kind of boring just looking at a silent, still picture.
I´m a huge fan of the "Feed us"-series, and this was a nice addition. A bit like flappy bird, but sooo much more satisfying. I´m a sucker for upgrade-games too, so this was great.
Liked it, nice atmosphere and gameplay. Could be harder. I was a bit surprised when I caught the final fish before I bought the final upgrades. Expected it to be longer.
I like it a lot, but when I furiously play a minigame (thats what I do, I'm a furious minigamer) I sometimes click outside the gamefield and hit a menu item witch then makes me leave (and therefore lose) the minigame. Maybe you could ad some kind of lock on the menu when a minigame is played?
Awesome game! I know people will call this just another cookie clicker clone (say that three times fast), but I think the graphics and story make it stand out from the rest. Good job.
I like it, but I feel it was kinda short. Is level 342 the last one? Feels like I reached that in no time.
Others have already pointed out that the stats sometimes start going backwards, until this is fixed you can save and restart to get back on track.
Looks really cool, nice grapics and animation.
Gameplay gets a bit tedious, 400 kills takes a really long time, maybe shorter levels is a good idea?
Found some glitches: When you die and tries to restart, either via "resume game" or "start new game" your gun has no bullets, and wont reload.
Two things: 1. The restart takes too long, when I play an upgrade-game I want upgrade and try again as soon as possible, having to watch the intro everytime gets a bit frustrating.
2. Isn't this just a re-skinned copy of "Sleeping Caveman"? Identical gameplay and specials, but the wolf is swinging a giant carrot (what´s up with that by the way?) instead of a club.
I like the ideas! Im almost done with a few features so expect an update soon. I appreciate your input, and your interest in my game :-)