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Game comments and reviews
Jan. 22, 2015
I would say the game is quite disappointing based on these few reasons 1) Too few Stat Gem 2) Pickaxes and Regen are OP (you can actually get all the stat gems and artifacts from level 25/50 every time if you don't kill the boss and just pickaxe through) 3) Frame Rate drop when I move around the dungeon (Might be due to my computer) 4) Game is too short (Less than 5 hours), No incentive to grind Something is nice though: 1) Graphics 2) Some sort of story 3) Smooth animations Still very underwhelming compared to TEC1 though
Dec. 12, 2014
holy shit I can use the mobile save instant 5/5
Developer Reply
Ain't that cool?
Jun. 17, 2014
not an idle game
Jun. 08, 2014
and the bounce and times launch achievements too, only got half of the requried
the requirements for object hitting achievements are too high I think I got all upgrades and all other achievements but only got like 10 % of the requirements for the final object achievements
May. 24, 2014
base damage upgrade is too bad
Mar. 04, 2014
5/5 for updates, but you should be able to update current game instead of uploading a new version as a new game
Feb. 18, 2014
zero cost meditates are good
guide to beat the game: get to highest level monster, meditate, win
dat packman doe
Feb. 11, 2014
I want to rewatch the dialogues whenever I want, I missed a lot of them :(
One of the great suggestions was to have some sort of codex where you can re-read the dialog and check it out anytime you want. I think it was a brilliant suggestion and I'm thinking of ways I can put it in via an upgrade or in a sequel. Obviously a sequel would be much more easier. I appreciate the comment and the time! Really makes my day to see you and the others enjoying the game! I appreciate it! Best, -Tim
those bouncy Numbers though LOL they keep bouncing between the rounded up numbers and the original numbers LOL
Ye i know that ;/ I tried yesterday to repair it but i didn't knew why this happen. Today I gonna try again to repair that. BTW: Refresh sometimes help for this bug.
Feb. 04, 2014
you know there are major balancing problems when you get the most efficient outcome out of mining the first thing in the game, even with a tier 4 pick
Jan. 13, 2014
not idle
Jan. 12, 2014
Initial Curve is too high I think, I need like 5 minutes before any actual improvements from upgrades
Jan. 09, 2014
Yeah, I married major's daughter and I see her once again in town when I just opened the game again
If you let the game before saving at the farm, that's possible.
meh, nice to join the creation of a game with potential and I just love idle games LOL
Double fun for you, then. :D
First of all, please allow us to reset the skills or have a divorce so that we can get higher levels in the skill we want. Second of all, there is a bug that I have which puts the major's daughter in the village after I "married" her
In no time you'll have your wife with same skill levels than other, I don't think it's necessary to divorce or reset. Also, those first 10 skill points are a gift, just enjoy them. About your second question, are you saying that your wife is at farm and also at town when you return??
inventory system and "city" system recommended people are rescued when you kill zombies and enables collecting resources for building a shelter. Just try to develop through this if it fits in
Should take some times but do-able. Eh, development is all about time after all. :p
Jan. 08, 2014
Reconstruct the power curve. I get hundreds of exp/sec and the upgrade cost is constant
Applied a fix for now, I'll do a deeper/more complex/dynamic system for the next version. Thanks for that feedback, again. :)
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