okay.spring daily items review.
pros:
lots of items
armors!
stabbing!
fordz!
cons:
buggy armors
lots of unneeded stuff
fordz scythe got no thrusters
cresent still don't have shooting
too many items that we could've just made.
overall:
a nice fresh batch with a bit too much fish sauce and vinegar.only good stuff should be made.or items that we can't make A.K.A things that has f key actions.
Thanks for the feedback! The thing about items with no functionality (props) is that they're just very very simple to add: Since item creators make the models, they take almost no development time on my end compared to triggerable items which may take hours to program and test. There's basically no reason not to add various prop items, so that's why you're seeing so many of them. You might've also noticed that I tried to release items in batches of [Functionality]+[Weapon]+[Prop] so there was something interesting each day.
I LOVE EVERYTHING YOU DO ORAVA!
just add back bullet to bullet collision.i want them bullets to hit each other so i can have some gun vs gun duels that are actually cool.please upvote
That's not how sponsorships work. It doesn't affect the game itself or anything else on my end, just branding. Read the news for info (via links in description.)
Thanks for the feedback! The thing about items with no functionality (props) is that they're just very very simple to add: Since item creators make the models, they take almost no development time on my end compared to triggerable items which may take hours to program and test. There's basically no reason not to add various prop items, so that's why you're seeing so many of them. You might've also noticed that I tried to release items in batches of [Functionality]+[Weapon]+[Prop] so there was something interesting each day.