This is, hands down by far, a downright awesome utility in finding badges! The interface is simple to use and gets to the nitty gritty of what you are looking for without having to spend hours perusing through numerous games in frustration. What's really fantastic about it is I have found game themes that I would of never even thought of to search for. Thank you very much from the bottom of this 'badge addicts' heart for making something that makes finding badges so damn easy!
Interesting concept, but it does get rather easy after you upgrade a few times and you pretty much just become a killing machine. A really nice idea, as Blood300 mentioned, maybe have your parasite grow larger as it consumes blood cells, then maybe it lays eggs and creating more parasites repeating the process where you have numerous parasites running amok. Then have larger antibodies come in to attack the invading parasite(s) where you need to help your slimy kin to destroy the antibodies. Or have pharmaceutical inoculations be part of the parasites obstacles.
You could also have where it moves to different parts of the body to weaken the host or killing it. But of course not before it had already infected other possible hosts as well. And the DNA of the upgraded parasite is then played on another victim.
I realize that this is rather overwhelming, but if it is possible with the resources you have, you could find yourself with a new kind of viral/parasitic invading game.
Not very entertaining. I spent the first 25 levels in the center never having to move my fighter. I just spun around until I hit an opponent. The money acquired to get any upgrades just took too long. Lower the price on some of the weaker ones or increase the funds gained.
August 30th mission was by far the easiest I've ever done. Didn't even create one defensive unit. Just a small collection of collectors and left after about a minute. But still love the daily games!
I would seriously hate to be the air traffic controller in this game, let alone a pilot. Or hell a passenger on those flights for that matter. And exactly how hard are those dirigibles? And by golly, when you have a full flock and hit an airliner, I've never seen so much blood. It's like a slasher flick in the sky. Otherwise a very good game.
Awesome game! The fun continues down another terror created path! I randomly thought to enter the following. Read log 202, 205, 206, 207, 208, 209. It's all I could find
Really fun game! In the beginning, I was getting frustrated like others here and was about to rage quit after being defeated so many times, seeing that I had no clue what to do. But after playing it a little more and trying different techniques to capture cells, I was able to start building a structure that complimented my playstyle. And before you knew it, I was dominating all the cells thrown at me and was able to finish the entire game. After getting the hang of the, I can easily see why it was quite the addictive experience! I too am hoping for a part three! 5/5!
Purely a game of chance. Chance you get a mass attack of planes and that the last two bosses actually drop bombs and shoot missiles rather than just drop the bombs in the pits or decide to shoot lasers instead. And exactly what military brain surgeon thought an indestructible vehicle that gets 50 feet to the gallon was a great investment?
Simple? Yes, definitely. Fun? Hell yes! Possible potential? Without a doubt! Addictive? I barely have time to write this review without needing another 'road fix'. This game can easily be one of the most fun time wasters that I have had the privileged to play. I can easily see Duckets adding to the game making it far more challenging (e.g., just trying to knock off the 'elite' drivers off the road in so many miles or keep the visually impaired driver on the road for so many miles), to exciting (e.g., pressing the B key drops down boosts, E key explosives, etc.). I really hope that Duckets decides to make this a complete game from the 48hour gemstone.
I'm not really good at FPS games, but this one was exciting and unbelievably fun! I may not get great scores, but I certainly am enjoying myself immensely! And let me say, for a demo, this is a quite beautiful and fantastically executed one. I certainly can see your company going places.
How can you not love a game where you are a shark capable of bringing down a meteor of human annihilation with a single bite! Pure unadulterated joy!
P.S.: Love the shark's snarling at the end of the world! Hilarious!
Awesomely fun chain game! Definitely not a rage-quit, as it is easy to learn and fun to master. Great game to just whittle away 30 or 45 minutes of the day to complete. Really looking forward to an Icy Fishy 2. An easy 5/5!
Wonderful game and a delightful new twist to TD games. Love the story line and it's fine writing, kudos to your writers (high props to the rest of the crew at LEVELUPLABS for the game too!) Nice little message in the PSA tip. :)
Interesting game. Though the launcher has a way too small pick zone where numerous times in a game I was unable to click on the towers launch source. Making for a quick 'game over' game on some levels. It would be nice if there was a pause button so I can see exactly what projectiles I can choose from rather than a quick mouse over as the enemy comes barreling in. Otherwise it was a very nice challenging game, but a bit on the frustrating side due to these issues.