Bug Found: In the Arena, each wave completed automatically increased the Round. Exa: Round 1 Wave 1 completed, then I was at Round 2 Wave 2, then Round 3 Wave 1.. it didn't climb. I ended at Round 5 Wave 3 where I usually failed around Round 4 Wave 1. I do however love how he brings out a treasure chest now. Keep up the great work.
@jasonjjd: Raider abilities such as the books and equipment are stackable in your inventory, but not stackable when equipping on the raider. However you can equip several of the same book/weapons on the same raider to maximize it's benefits.
Hey Pitforest. New suggestion: When reaching higher levels, perhaps have a farm map upgrade button to boost difficulty, more enemies, faster enemy respawns for more gold/xp per kill. Ex: Path of Eternity quest takes so long to complete since so few enemies, and rewards so little that it's nearly pointless to complete the quest. If I had the ability to boost that area's level for more enemy spawns, and have the enemies level up for more gains; then that would be a wonderful edition.
Hey Pit Forest, and/or Devs'! Avid player here, been playing for awhile now. I love all the new additions and updates all the time. I really like how the Healers now triage and heal the lowest raider first, but I noticed they wait till he's healed to 100% and then switches to the next triage. My suggestion is maybe change it so they don't heal the Raider to 100%, but rather maybe 33% and then switch to the next lowest. This will prevent a lot of my raiders from dying. Thanks so much! Love the game!