*Uses a Katana strike that cuts a 100 storey building in half on the Vending Machine* No scratch... ... ... ... ... Building falls on Vending Machine... No Scratch "I'll get you later, Chuck's Vendor... Later..."
*Uses a Katana strike that cuts a 100 storey building in half on the Vending Machine* No scratch... ... ... ... ... Building falls on Vending Machine... No Scratch "I'll get you later, Chuck's Vendor... Later..."
Guys: For anyone who thinks any of the starting attributes are useless, they aren't.| | | TRADE helps in purchasing and selling, things are cheaper with the exception demand cities (where the stuff sells for more). | | | TRAVEL helps with dealing with thieves, and getting items from crates. It contributes largely to fleeing and catching up with enemies. | | | DEFENSE helps in reducing damage taken, as you would have guessed. | | | ATTACK helps in dealing more damage, again easy to guess.
"Must have been a marriage ceremony eaten by the zeds -.-.-.- never forget that image" + 5 : ) What the... I think something sad was just brought to our notice...
Soldier: Sir, Ethan! The enemies are attacking but can easily be overpowered by our numbers, but they can destroy our towers, what should we do? Ethan: Man the towers and attack at random targets, do not deploy any units. Soldier: What???
I wish there was something more than just upgrading your main colony in the clan war to upgrade to tier 2, or maybe an upgrade was permanent, I don't know about you but I think that would be great.
Animator: When will you get my brush tool back? I mean you already stole it from the VILLAIN (again.)|| Hero: When I am done with this Anti-Animator Rail Gun.
The best part of this game is the unlock tech tree and research to upgrade. Unlike the previous game, this allows more control DURING the battle instead of after the battle, also I love the cinematics and the intro, whoever created this game is a genius, 5/5 I would give more if I could...
Friend dependency: A bit too much; NPCs: A bit too less; otherwise perfect, especially the renewal of rubble everyday, makes scavenging quests easier (some of us do notice) Thank you, and hoping for the coming soon stuff eagerly.
I like this game a lot, friend dependency is a little bit of an over-do, but otherwise it has everything (almost). You could make it better by adding Harvest-all button and NPCs that appear at random. I would also like them to be re-attack-able because otherwise if your attack fails, all the damage you did goes to waste. + this please.
I like this game a lot, friend dependency is a little bit of an over-do, but otherwise it has everything (almost). You could make it better by adding Harvest-all button and NPCs that appear at random. I would also like them to be re-attack-able because otherwise if your attack fails, all the damage you did goes to waste.