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Dice

Play Dice

Aug. 12, 2007

Rating: 0

lacks eyecandy and sound as well as a menu (as well as a "game over" screen). plus some dice just seemed not to roll although they were unchecked.

Solvalogic

Play Solvalogic

Aug. 12, 2007

Rating: 0

Now that i finished the game i wanted to say that i really liked the mix of puzzles and could perfectly live with an update of 80 more ;)

Solvalogic

Play Solvalogic

Aug. 12, 2007

Rating: 0

stuck on level 10.. i guess i'm just too stupid

Flash RPG Tower Defense

Play Flash RPG Tower Defense

Aug. 06, 2007

Rating: 0

btw: 38907 on normal after selling my towers and chatting at irc.

Flash RPG Tower Defense

Play Flash RPG Tower Defense

Aug. 06, 2007

Rating: 0

still playing, btw.. i'm on hat point where it's lagging like hell due to my massed arrow-towers and i'm at like 100k.3467345823548523874 money. spamming the angel for about 20 times and then tabbing away, waiting for the units to slowly lag themselves into my base. funny thing is, that the clock itself seems to have no connection to the units and just spawns new ones every 60 seconds although the old ones didn't even show up completely. (like an inch of walking-progress equals 30 seconds) i might have to rethink my voting of 3/5 to somethng lower. sorry.

Flash RPG Tower Defense

Play Flash RPG Tower Defense

Aug. 06, 2007

Rating: 0

This game needs serious balancing in both towers and monsters. It's just forcing one to randomly spam every space with towers killing every strategic aspect of the game. And what's with the selectable arrows?

RhythmBlaster V2

Play RhythmBlaster V2

Aug. 04, 2007

Rating: 0

Lagfree? I don't think so.

Engines Of Creation

Play Engines Of Creation

Aug. 04, 2007

Rating: 1

Three stars for originality and "Mr. Compass", but nothing more. I don't quite like the controls, although i don't know how to ehance them. Maybe a wider range for the legs and a colorful level with secrets and stuff would work. Anyway: Nice Idea.

Celtic Village

Play Celtic Village

Aug. 02, 2007

Rating: 0

I don't like it much. After some confusion about those skulls and green freaks you just click and wait and breed and wait and click.

Monochrome

Play Monochrome

Jul. 31, 2007

Rating: 0

Clean and simple, yet fun. Interesting variation of that simple "just collect"-theme. i feel like 4/5.

DayMare Town

Play DayMare Town

Jul. 27, 2007

Rating: 0

GAH! Only 2 birds away from solving the secret puzzle. Looks like i have to play this again.

DayMare Town

Play DayMare Town

Jul. 27, 2007

Rating: 0

this is.. hard... found and inserted two of the puzzle pieces.. but don't know what to do next

MindScape

Play MindScape

Jul. 27, 2007

Rating: 0

The Screw-Levels felt a bit long, especially when trying to get the badge, but i really like this game.

We Are Legend: Arockalypse

Play We Are Legend: Arockalypse

Jul. 25, 2007

Rating: 0

I don't get it. Got kinda stuck at the soundcheck.. what to do to kill zombies?

Xonf 0.9

Play Xonf 0.9

Jul. 21, 2007

Rating: -1

i like how you can use the shield to destroy those insect-like somethings. but with less and more visible bullets or maybe a life-bar instead of 1-hit-kills this game could get more than only 2 stars from me.

Ultranium2

Play Ultranium2

Jul. 14, 2007

Rating: 0

Worst Arkanoid-clone ever.

Bubble Tanks

Play Bubble Tanks

Jul. 12, 2007

Rating: 0

Well, it's either 1 or 5 points for this game, nothing in between. it starts off great, evolving tank, evolving enemies and all, very creative world. but after a while one simply doesn't care anymore and just randomly spams ones bullets.

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