The game made me think about the left-right polarizing of political talks, and how it seems like no-one really listens to anyone. It made me think about my religious upbringing and how I am; how I relate to the people around me now and the people from my past.
I want more people to play this game and "get it". I know that won't happen, this just isn't the medium for everyone. I grew up playing video games so this really spoke to me and gives me hope for the future of truly unique, thoughtful games.
I thought this game was amazingly thought through. It was simple, making the message much more powerful. It made me think about game design, something I want to get into, and the experiences, thoughts and ideas games have the potential to give.
I noticed how with each "level" (every time you converted the crowd and it reset) The conversations individually got more difficult but it also required less and less converts to convert everyone, until eventually you were no longer able to speak anyone's "language" and then no-one would talk to you at all. Every aspect of the game contributed to the presentation and delivery of the message perfectly.
The game...It's a sociological commentary. It's an allegory for the spreading of ideas. It's a simulation of slow self-discovery and alienation. It's about individualism, it's about mob mentality. It's all of these things, it's none of them completely.