We considered a cap for pricing, which will work very well for lower level items, however, in order to keep the global trade system a free market economy, this price roof would not bold well with more rare or end game items. Players who elect to sell items for ridiculous margins will find no real advantage in itself. Their trade slots will get tied up from being used and their item(s) for sale will not get displayed if there are others selling it at a lower interval.
We considered a cap for pricing, which will work very well for lower level items, however, in order to keep the global trade system a free market economy, this price roof would not bold well with more rare or end game items. Players who elect to sell items for ridiculous margins will find no real advantage in itself. Their trade slots will get tied up from being used and their item(s) for sale will not get displayed if there are others selling it at a lower interval.