@rainbowunicorns8 I know, but having two rating systems is odd. Anyhow, a way to limit wooting would involve putting a maximum of 5 woots on a world, no matter how many days you came back. So if you tried putting 5 woots on the same world everyday, you can't due to this tweak. And a "remove woot" button would help in case someone accidentally puts the wrong amount of woots and needs to remove it. Not sure if it helps though. :/
@DemolitionZ1000 No need to quadro-post just one idea that is pretty inefficient. But if it were a good idea, then there should be an option to disable those details to prevent cheats and spawnkills, if you know what I mean.
@coinsy Unless it's got everything, no one wants it. @rainbowunicorns8 That would be a good idea but then it can be cheated by using masses of accounts to like or dislike a certain place. Also, the total woots stat is considered as a rating system. The higher, the better.
@Yoshi6578 Yes. Turning god mode on during the vaporization animation can resurrect your smiley on the smiley's current spot, thus making gods invincible even while playing minigames with spikes.
@LoLManRulz2012 Justin and Mike are 2/3 from finished in SFH2. @Xandreadz The reason behind that is because Justin, the programmer (Mike's the artist), accidentally made that bug.
If you are a Commando/Assassin who equips the Bouncing Betty/Smoke Bomb killstreak with a Medic who equips the Charismatic skill, you can leave a landmine/teleport just by killing an enemy.
Sorry for double posting but maybe a primary-primary weapon mode would be nice since primary-secondary mode is too inefficient. I mean, aren't medics who carry assault rifles and magnums, assassins who carry snipers and melee weapons, commandos who carry machine guns and explosives, and tanks who carry shotguns and shields neat? (Though assassins and tanks will be OP at this point.)
@Raymondhaffar1 That's usually in the jokes, but soldiers don't base on stats very well, which is why the butter knife deals more than 200 damage. @its99 Oh. I didn't notice that since I become disoriented and confused often. @Both Well, thanks!