Right, the difference between gps and goo per sec is because goo per sec doesn't count prestige, so goo per sec is kind of base gps. Issue: achievement "Collect a total of 500 goo balls" Progress 516/500, but still not active.
The GPS issue has been fixed, I have check the code for the achievements and nothing seems to be wrong, my achievement works perfect, maybe try a refresh of the game and that will check for unlocked achievements again.
You are doing very good with this game, but it still looks not finished. For example, it's not really obvious how to prestige your blob and colour balls have not much use. Plus i can't switch between menus: have to close one before opening another.
When raising max demand by 5, for Bread it shows 70 but regenerating only to 66, on next max demand level shows 75 but regenerating to 67 only. Same for other products.
Very good game. Would be nice having mouseover hints in game as well and more content. "C" letter in upgrade prices starting to jump on next row after 1M price - had something 1.6M.
it would be nice to see clearer labels: what i'm buying, what is given when i buy it. Change confusing labels like "Farmer:" to "Farmers' supplies output per second". Button label: "11 Farmers Cost: 187 supplies" - does this mean i need 187 supplies to buy 11 more farmers?
Something wrong with the prices. When starting game i have $5000. Buying bonus cash cost $100 and loosing $3850. If buying rarity of catches cost $100 - loosing $3100.
The GPS issue has been fixed, I have check the code for the achievements and nothing seems to be wrong, my achievement works perfect, maybe try a refresh of the game and that will check for unlocked achievements again.