Game's not bad, but man is the lag hideous! Strikeforce Kity 1 suffered from the same problem I remember. Sorry but I'm not even going to play for the badges at these speeds.
I love this game, but I do have a couple of suggestions. First, it should probably come with an epilepsy warning. I don't have such a problem yet still i feel dizzy after a few minutes. And second, there should be an option to remove the background dancing graphics and\or the colored tiles, both as insurance against my first note, and as a way to decrease cpu load. If the game lags for as much as 1/4 of a second, you're doomed.
i like the concept, and the music is beautiful, but the controls are a but unresponsive, and a checkpoint here and there will save us a lot of frustration. Also, there should be some way for us to know if a pool has a bottom or not, before we hit it and sink into oblivion...
OK the one with the newspaper was wickedly smart! Took me more than a while! Great game, great atmosphere! Love it, well done! I don't do this often, but I feel this game deserves a 5/5!
I think Bonus mode was kind of boring, just redoing everything with a small handicap, but the bonus levels were nice! What does the Russian message in the end mean?
In the first aquatic world I visited I almost immediately found a chest that continuously produced pure water. After a minute or two I had nearly 200 of the stuff. Is that normal? The item entry says that the chest can only purify so much water but it doesn't seem to stop...
Not a bad game altogether but the controls are not as responsive as they should be. It becomes way too easy to fall into a pit or beyond the screen on your own, not counting how easy it is for your enemies to do just that. Some random events (like the bombs in the pirate level) make it way too easy for you to lose in an instant, even if you had an advantage before. Most of the time it just seems to me like random x/z punching. Depending on your luck rather than your skill, it can be extremely easy or insanely difficult.