Had a strange bug. On Level "our house" the room after "dinner's ready" I did some restarts but suddenly the jumping man was outside the regular level, it was on the lower right corner. After moving left I fall back into the room "dinner's ready" an now I'm on the upper left side of "dinner's ready", the blue monster door is closed and I can't do any good moves. Had to start from the beginning of the level again.
"Featuring 15 levels"? But you know that this chicken level is named "level 16"...
And when you buy all upgrades you get 200 extra cash... to do what?
To sum everything: I like this game. But after killing more than 500 Zombies at level 16 and finishing all quests I quit... do you plan "Zombie Incursion 2"?
I like this game.
@Calidron: Difficulty rises really very fast, I can't beat level 5 on the first try without replay the older levels. But when I understood this (and how to replay older levels) I collected many many points for upgrades. After that playing was easy until level 10 and 11 again.
And yes @Laranjashtear the game has an end. After level 11. Not a very big cutscene, but an end.
Level 11 is a bit stressful. Spell, spell, spell... but it works. And when you did your powerleveling at level 3 (about 13 points for one round instead of 4 at lvl 1) and heal your tower sometimes...
Thank you for your suggestion! We could do something to reduce the amount of clicks required to allocate all the points! Maybe individual max buttons would be easier to fulfill everyone's needs!
I found the "fishes can swim through stone"-bug, too. And the missiles are waiting for these creatures and kill them when they swim through the stone...
Made a screenshot http://s1.directupload.net/images/140130/fqp2i9vh.jpg
"You have finished the preview" -> NO!!!! PLEASE!!!! There are so many planets I need to see... can you make an update where I've got a higher limit? Like 100 planets? Come on! We need this...
The most important upgrade for me would be the ability to sell upgrades or disable them... I don't want this jeep at the beginning and I'd like to disable the riflemen and so on...
the tip "running along the walls" ist great. So I got the hard badge. I started running along the walls at level 14 and got a 140 combo very easy... so I got the hard badge before the medium badge ;-)
I hate this game too, such a waste of time... playing as Lvl 9 against Lvl 16 with dragons is NOT a fair fight.
and it uses 700MB in the Unity/Webplayer/Cache/King's Bounty folder. Are you crazy? With Flash they are asking me if I allow to use more space on HDD/SSD, but Unitiy uses 700MB for 1 game an no one cares (except me).
First i hated this game. There was no chance to get further every time I tried. But then slowly it started to get better. And the upgrades ale cool.
At the end reaching 900+ speed and 500.000+ distance is easy. Really. Even when you make the mistake and touch the ground...
Thank you for your suggestion! We could do something to reduce the amount of clicks required to allocate all the points! Maybe individual max buttons would be easier to fulfill everyone's needs!