The menu shouldn't be double-click. Also, can we please have some way of telling which cards are in the deck when I look at the browser? If I want to tear up my 12341th Fresh Skeleton, I don't want to tear up one that's in my deck.
Awesome game, best of the EW series so far. I have a few suggestions: 1, in the ARRANGE menu, let me mouse-over units I've already assigned so I can review their stats. 2, When I assault and have Pixies out, don't make them suicide run to the enemy castle; have them follow my troops. 3, Autosave feature, please.
To beat THE END:
Max Mana
Use ASDF + right click to get auto-fire when he shows up
SPAM HOBBITS! If he's shooting, he ain't movin toward your castle.
Build Angels as fast as you can, and 1 dragon every two angels (building more dragons ruins up your angel building)
For those of you who don't think fighting battles is worth it: it is possible to micro one group of 10 archers against 4 full groups of any melee unit and not lose a single archer. Doesn't work if you're attacking towers though.
Awesome concept (like the game Geist, except not shitty). I found a glitch on the final boss-- if you're in the tiny ship and you hit the rail at the bottom, you're stuck to it as an AI and can't move.
Bugs I've encountered:
-When a US troop gets hit, usually they say 'Ich bin hit!', which is clearly a german line.
-During melee combat, if a soldier is immobilized (under 10 but not dead), the enemy will freeze until you heal him back to normal so he can die in one hit.