Games Achievements My Kong Sign In

AnotherDuck's Comments

Comment

Grand Banda

Play Grand Banda

May. 27, 2013

Rating: 4

Sometimes a little too random what you do, and not as good as many other point and click games. Though that's a high bar to reach. And still a decent game.

untangled

Play untangled

May. 27, 2013

Rating: 1

The sound bugged out when I completed a level, and right before that, the level didn't want to complete at first despite being completed. It's also a very easy game, and the levels are way too similar. I've played the exact same concept with better execution.

Jurassic Eggs

Play Jurassic Eggs

May. 25, 2013

Rating: 2

So, the balls are allergic to rocks? You can stack whatever you want on them as long as it's not rocks. The levels don't feel very creative, so it gets dull quickly.

Seeds

Play Seeds

May. 22, 2013

Rating: 0

Is the Blooming Bud achievement actually about dropping 500 seeds, rather than scoring 500 petals?

Coaster Racer 3

Play Coaster Racer 3

May. 22, 2013

Rating: 1

Several times controls lock for me. Especially bad when freestyling, as that means driving off the track.

Flip and Go

Play Flip and Go

May. 20, 2013

Rating: 56

Fun game. I like the jumping controls. It also feels more free-form than many puzzle games, with no set solutions, and more trying to see what works. Also, I like some of the achievements. Not just the standard ones for just playing the game, but challenges above that.

... :D

Play ... :D

May. 18, 2013

Rating: 0

Fun game, but occasionally the controls seemed a little twitchy. Especially on the last level.

Car Eats Car 2: Mad Dreams

Play Car Eats Car 2: Mad Dreams

May. 18, 2013

Rating: 234

I just wonder, why even bother with two currencies when you can convert back and forth anyway? And single-click at that.

Developer response from smokoko

Fixed. Please just press and hold "+" button

Snail Bob 4 Space

Play Snail Bob 4 Space

May. 17, 2013

Rating: 0

Kind of easy, but fun games.

Eisydian Saga

Play Eisydian Saga

May. 16, 2013

Rating: 2

This is one of the better bullet hell games on Kong. Most importantly, the controls are solid, the hitboxes don't feel wrong, and visibility is good even when there's a lot going on. The upgrade system is good, but considering the achievements I'd like to be able to reset, since sometimes it's a bad thing to be too strong (I'm having a lot of trouble getting the Earthen Tunnels one to trigger because he dies too fast). The upgrades themselves are great, though. The art isn't great, but I do like the style, so that's still a positive (and I'm used to Touhou, which is somewhat worse). The story and dialogue can use improvements, but it still adds a lot to the game. I wouldn't mind having more of it as long as it's possible to skip once you've read it once.

Developer response from Aesica

Regarding upgrades and resetting, I've actually thought about that as well. My plans for the next one are to move in a more RPG-like direction, in that you gain experience and levels instead of coins, then select your abilities using a talent-tree-based system. It will let players explore different builds rather than just maxing out everything, as I will likely allow for unlimited, no-cost talent point resets.

Escape from the Underworld

Play Escape from the Underworld

May. 14, 2013

Rating: 8

Great music, interesting concept, but rather lacking controls. Just something like jumping from a slope can be difficult because you're not touching the ground when you want to jump, and random pixels can stop you here and there. Difficulty should come from clever design, not bad physics.

The Power

Play The Power

May. 14, 2013

Rating: 0

I find the controls rather awkward, and for a game based so much on it like this, it's just not appealing.

Lost Fluid

Play Lost Fluid

May. 14, 2013

Rating: 1

The jumping wasn't exactly solid, but otherwise a good game.

Giants and Dwarves TD

Play Giants and Dwarves TD

May. 06, 2013

Rating: 0

More action than strategy, and the timer for the next wave is so fast it's both useless to actually wait for it, and hard to actually catch it so you get a decent amount of cash. This game is not for me.

Mystery IQ Test

Play Mystery IQ Test

May. 06, 2013

Rating: 2

I didn't get a perfect score because the keys locked and he walked off when I stopped pressing the direction. In a game that permanently punishes your score, that's rather lousy. Otherwise, fun puzzles. Not hard, but you have to think at least a little.

Aqua Boy

Play Aqua Boy

May. 03, 2013

Rating: -5

Hidden passages are not "clever". They're cheap shortcuts of difficulty that lead to a more annoying game. Other than that, good game.

Magnetized

Play Magnetized

Apr. 29, 2013

Rating: 1

Quite a gauntlet, those last three levels. Also, if you can't find the exit, there's always the one you came from. But quite a variation in gameplay with only a single button.

Wonder Rocket

Play Wonder Rocket

Apr. 29, 2013

Rating: 1

There comes a point in this game where you realise you're just not going to get to the end. Anyway, fun and short launcher game.

ButtonX20

Play ButtonX20

Apr. 24, 2013

Rating: 5

For such a simple game, the jump physics aren't all that great. It's very easy to miss a jump for one reason or another.

Ghost Hacker 2

Play Ghost Hacker 2

Apr. 20, 2013

Rating: 8

This is one of the better games on Kongregate, and perhaps the best Tower Defence game. It's got all those small tweaks that makes the game so much better. No wave that go on and on, and even if they do, they can be hastened to where it's not a problem. On the flip side (and this is the biggest one), you can pause and place. It eliminates the click-fest you sometimes see in games, and encourages a more fluid strategy. The upgrade system incorporates achievements so they're not just eye-candy for completionists, and the upgrades themselves are interesting. The towers and upgrades you can give them are likewise interesting, as are the enemies. The graphics are clear, and the interface easily understandable and handled. The reverse mode is simple, but fun. More of a puzzle, and the difficulty levels are essentially chosen while playing. Thumbs up.

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate