The game crashes every time I climb up the two ladders on the tree. I just go and find the second ladder, place it above the first one, and when I reach the second floor, it crashes.
It's zoomed in way too much to give any chance of reaction once you raise the combo more than a few points. Even at stand-still you don't see enough to react, since it's too close. And with my luck, the moment I go backwards, the only thing I end up hitting is the sun.
I think one of the most frustrating things is the random nature of the Learning to Glide challenge, since if you're relatively high up, and hit two critters at once, you're instantly above the clouds, and game over. High enough, and you can't even smash down avoid it at all. Too much random, too little skill.
I don't like the time limit, and the camera doesn't follow the presents down, which makes it impossible to place anything below what you can see, but otherwise a fairly solid Christmas version of 99 Bricks.
Neat game. Your fully upgraded speed is a little too fast compared to everything else (magnet, torpedoes, screen size), and there's no ending, but other than that, it's fun.
Decent and short game. As long as you have the double jump and a level or two of the vertical and horizontal movement ones you can easily beat the game.
Actually kinda fun, despite fragile physics, even with max upgrades. I do wonder what the boost is for, since it's only slightly more less likely to get you killed than driving over the average bridge. Considering the bridges in this game, that says a lot. I've created more fragile bridges in Cargo Bridge.
Fun game. Great pick for the last stage. Not too hard, but you have to plan ahead and make use of all three forms frequently. That's the overall feeling of the game as well, though the third form got a little less use. Maybe a few more pushing puzzles that weren't just "remember you can push crates too." Or glass puzzles.
It's a little fun, but it doesn't last long unless you really like these kinds of games. The damage graphically shown on the car is hilariously cheap. It feels more like you're playing with a balloon or something very light, considering how much you flip around.
The physics are mostly solid, and the stages don't have that many problems, but the game feels uninspired. Having lives kind of ruins it, though it would be a lot worse if you couldn't continue from the same stage again. But with no money and the first bike.
Take your average maze game, and add a very stingy time limit. A level select screen is almost mandatory in these games. Anyway, short and simple, but not necessarily easy.
Stickies are fun. Otherwise it's kinda bland. I don't like how the strength isn't constant from where the mouse is, but relative to where you started clicking. Or if you "push" to max or min... It is nice to be able to repeat a shot by clicking quickly enough so the aim doesn't change, though.
Sure, the cat's the best one, but it's easy, so I like some variation. Also, bonus for having the Flying Mysterious Miku, for anyone who catches the reference.
I like this game. It's atmospheric and has... well, voice acting. However, the part where you quite literally collect random crap ruins the atmosphere, especially since you need to replay if you happen to miss a few vital pieces.