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AnotherDuck's Comments

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Rooms of Memory

Play Rooms of Memory

Oct. 15, 2012

Rating: 6

It's a "social" game with pop-ups and stuff meant to earn money for the creator, not to be fun to play. That completely ruins the playing experience. And as far as hidden object games go, it's also sub-par.

Death vs Monstars 2

Play Death vs Monstars 2

Oct. 13, 2012

Rating: 2

I think you get all upgrades a little too quickly, not long after the first boss. Perhaps the money hat is a little too effective... But as the last one, fun game. I only really have a problem when there are lots of explosions obscuring everything and enemies appearing where I stand. Or fly.

Dream Symphony

Play Dream Symphony

Oct. 11, 2012

Rating: 3

Bouncing games like these are fun and simple. There aren't really any advanced upgrades, and the random nature does make it very tricky occasionally, but that's part of the fun.

Into Space 2

Play Into Space 2

Oct. 11, 2012

Rating: 1

Fun launcher game, like the last one. It's occasionally a bit grindy, but since you can almost always buy something new (unless you're saving up), it doesn't feel that way. I did get the "last" achievement when I had one left, though (buy all heads).

The Final Death Wish

Play The Final Death Wish

Oct. 09, 2012

Rating: -1

Sometimes the controls just freeze, which makes it very easy to randomly die. Not a good thing for a game with a permanent death option.

Colonize

Play Colonize

Oct. 08, 2012

Rating: 0

It's kind of slow, it lacks a one-turn button, and an undo button. One misclick can ruin a lot when you're optimising. The instructions are also way too easy to accidentally click away. There's potential, but it's not the game for me.

Developer response from behaviorgames

I like the idea of a +1 button (perhaps that lets the game move one generation when you click play), and I found myself wanting that option (especially in defense mode). In the next update, I'll also adjust the timeout for the instructions so that it is harder to click past one. Thanks!

Watermelon Bomb

Play Watermelon Bomb

Sep. 26, 2012

Rating: 4

Fun, short, and simple.

Ray Quest

Play Ray Quest

Sep. 26, 2012

Rating: 0

A decent game with room for improvement. For those of us used to Bullet Hell games, it's kinda easy, especially since you're forced to upgrade health once in a while. Even playing somewhat recklessly to get as much experience as possible left me with life to spare. The upgrades in themselves are smooth, though I'd prefer having power and spread separate. Maybe also separate speed and turning speed (or handling) into two different upgrades? It would also be nice if the shots weren't brighter than everything else, which occasionally makes it hard to see what's going on in front of you.

Awesome Planes

Play Awesome Planes

Sep. 26, 2012

Rating: 4

Short, easy, but kind of repetitive. Plasma works very well if you fly high and just pass everything.

Bug Slayer

Play Bug Slayer

Sep. 26, 2012

Rating: 0

Fun game, especially with the auto-aiming and free-flying, compared to many other bullet hell games. On the other hand, the auto-aim kind of makes the weapon upgrades nothing but stronger.

Death vs. Monstars

Play Death vs. Monstars

Sep. 26, 2012

Rating: 2

In a game where mouse control is everything, there needs to be an auto-pause at the very least when you click outside the game, if not just moving the mouse outside. It's not an optional feature for a good game of this type; it's a required one.

Bunny Invasion: Easter Special

Play Bunny Invasion: Easter Special

Sep. 15, 2012

Rating: 0

While Daemonicus quick guide probably works, it's possible to just skip upgrading the Colt, get two Scavenger upgrades and then buy the Mac-10 at wave 9. Then you can get max level Scavenger before the first boss, and the Mac-10 upgraded a bit. I'd recommend reload and damage. With high reload speed, you don't need a good clip size. After that, buy the M-16 when you can afford it, which only needs reload speed upgrades. If you have trouble, get a level of builder, and upgrade the assistant, or buy a couple of grenades. I was able to get the minigun at wave 32, after which everything just becomes ridiculously easy, and you have everything upgraded by wave 55 or so. Wave 59 was actually harder than the boss for me.

Boss Slayer

Play Boss Slayer

Sep. 07, 2012

Rating: 0

I think that I get hit by the yellow stars about 80% of the times I get hit, because they're hard to see. Would be a little easier if your own bullets were less visible, and maybe that the money would stop dropping once you had enough for everything, so they didn't clutter either. Otherwise, good game.

Decision

Play Decision

Sep. 07, 2012

Rating: 1

Good game, and fun to play, even if it's repetitive. However, since I finished the game with one achievement I'm unable to get (Explorer at 33/34), I'm annoyed enough to downvote the game. Missable achievements is one of my pet peeves.

Simple motions 2

Play Simple motions 2

Aug. 02, 2012

Rating: -2

So, if you click to restart before it's over, there's no penalty. If you wait for the balls to hit the flag and then restart, you lose points. That doesn't strike me as the best design for points.

Jelly Escape

Play Jelly Escape

Jul. 01, 2012

Rating: 2

I think that the controls are a little too slippery, which along with not-so-generous hitboxes make the game more frustrating than hard. Also, too many obstacles are just "fall into this small gap between flames" or "repeat this part of the level", so it's more repetitive than it should be.

Medieval Rampage 2

Play Medieval Rampage 2

Jun. 18, 2012

Rating: -4

Why is it impossible to load a game without reloading the browser page or dying and quitting?

Utopian Mining

Play Utopian Mining

Jun. 05, 2012

Rating: -10

This is pretty much Motherload, but simpler.

New Star Soccer

Play New Star Soccer

Jun. 05, 2012

Rating: 7

This is a deceptively addicting game. I can understand the price of the energy drinks, as without them rising in price, there would be nothing to spend all cash on. While you do have some trouble in the beginning, once all training is complete and all stats are maxed, which doesn't take that long, cash will start piling up, as long as you're somewhat conservative about spending energy on matches. It would be nice to be able to view all leagues' and tournaments' statistics from last season when looking for new teams post-season. Another thing that would be nice is if you kept at least some of the fan/team/boss popularity if you come back to a team you've previously played in, rather than starting completely fresh.

99 Bricks

Play 99 Bricks

Feb. 27, 2012

Rating: 7

The hard badge is harder than the impossible badge...

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