I really enjoyed this game. The concept is good and the controls are natural. The sound and the way the screen shakes are awesome. I'd like to see this bunker concept in a WW2, jungle warfare, or Medieval type scenarios. One final suggestion: when the guns fire, shells popping out and clinking on the ground. 5/5.
This game has great potential. I do not like the "stress" concept. A better reason for leaving the dungeon would be a lack of courage rather than being too "stressed". Also, if you get treasure, you get excited, not "stressed". The "courage" stat should be influenced positively by treasure and items, and conversely by injury by traps and monsters. In addition, give a general explanation of the combat mechanics somewhere. Had to read through the comments to figure out what I was doing wrong with all the misses. 3/5.
**Only thing i have about this game, is you can't have more than one unit under cover, but the enemy can have like 5 in one spot. my men are moving up, and the 5 germans behind one freakin sandbag wipe my whole wave out** They're definitely stacking several waves on mine, too.
***Not to be contradictory or anything but......didn't the americans build the p-51, the b-17, the M1 Garand, the B-29 and oh that's right, Fat Man and Little boy which ended WWII?***
Some people will always blame and hate America first. It's a mental disorder so just pat 'em on the head move along.
This game is clearly the culmination of a lot of great work and effort on the author's behalf. Normally that would get 3/5 stars from me, however, her knockers jiggle so it gets 5/5 stars.
Normally my reaction to a game like this is visceral hatred. However, the techy music, intense lights, and mind bending shapes reminded me of some of my more enjoyable nights out dancing. 3/5 Stars.
I don't understand why the author keeps score in dollars ($). Money implies spending. Does not appear to be anything to spend the money on. This fails.