anyGould's Comments

Game comments and reviews

Hero Zero

Sep. 15, 2012

6

1/5 - sorry, when your Flash game has "terms and conditions", you're in the wrong market.

Glean

Jul. 07, 2012

-3

Wow, nice riff on the S1 Farscape opening...

Help the Hero

Jul. 24, 2011

-4

Interesting concept, but I noticed at higher levels the game started to have trouble keeping up with itself - I'd click on an item and it wouldn't accept it.

Bubble Tanks 3

Feb. 05, 2011

0

Crashed on "allow storage".

Tasty Planet

Feb. 03, 2011

2

The flash version of Katamari Damacy?

Tourist Paradise

Jan. 30, 2011

0

"Play again"? Um... don't remember playing it the first time. (unless pressing space every so often counts as a quick-time event?). Better ways to make your point, I think.

Corporation Inc.

Jan. 30, 2011

44

One simple tweak - let me pick an employee by clicking his desk. (When you're trying to move people around, it's nigh-impossible to find the guy who's sitting on floor 72, especially if he's IT or a supervisor.)

Not only should the hint button give you a hint and not a walkthrough, it should at least give you a walkthrough to the correct game!

Kids Vs. Santa

Dec. 26, 2010

0

Might be because I maxed knockback, but the BB kids never appear on-screen. Killing 100+ offscreen enemies is a bit boring.

Starlight Xmas

Dec. 19, 2010

-4

Cool idea, but the "select a mode" screen doesn't go away after you pick (and obscures the puzzles).

Airport Madness 2

Dec. 12, 2010

-2

I wouldn't mind it so much if you had any control over the runways they were using.

Paper Venture

Nov. 21, 2010

0

Interesting idea, but I found it a little bland in execution, to be honest.

GrindQuest

Nov. 07, 2010

-7

ProgressQuest did it better. :)

Lucky Tower

Nov. 01, 2010

1

Sound/music off button?

2

Not exactly a "game", is it?

1 Will Survive 2

Oct. 22, 2010

3

Was enjoying myself until the limited gold level. Seems a dumb time to give the opponent massive stacks of gold & auto-spawning. (I'm watching the buildings and troops come out waay faster than I could do it.)

FourSquare

Sep. 19, 2010

2

Well executed, but a bit simple - figured out the strategy about halfway through the game.

Simple Snowboard

Sep. 19, 2010

0

I'd suggest either improving the animation or making the graphics simpler - right now it's in the middle where the graphics are too good for the animation they're on.

Deep Diver

Aug. 05, 2010

1

Add a congrats screen when you get back to the surface at 100% and it's perfect!

Screw the Nut 2

Jul. 17, 2010

3

It feels a bit.. bland somehow. Might be the music.