While it involves some RNG, I'd say the impossible badge would be a lot easier to get, if there was a checkpoint/shop and health refill after the final level and before the gauntlet. When getting upgrades, balance is quite important as cantrip allows more turns, shields are necessary to survive later levels with poisoned tiles and a ranged boss, splash is needed to clear vast amounts of spawned-on-kill enemies faster.
Phew. The last 5 levels were tough. For level 15: Stun the first ghost at a high position when stomping down. Afterwards just eat the left bat to fly to the left side, eat the totem/disable ghost and the last level is almost cleared.
Stumbled upon something nice because of badges. Back to the roots different from those carbon copy CCGs nowadays. Good old tabletop nostalgia that incorperates cards.
Interesting story but compared to the previous parts I feel that the answers during dimensional battle with Rose were a bit random. Almost all options could have been correct. It has been a while since I played the last part and I forgot about the diary...
The Coliseum is one of the the main activity to get gems/game currency but even at 10x speed, you're basically forced to "do nothing" for 15-25min daily before you actually get to "play" the game, progressing in the campaign/storyline, doing challenges and so on. This CCG doesn't have much strategy when everything runs on automode and yet I wouldn't tag it as idle either when you have to pick new fights every minute. I wouldn't have touched this without badges but it was nice while it lasted.
I played this game years ago. Even the developing company Ninjakiwi has more or less abandoned it meaning no more updates. I don't really get the reasoning of badging this game. It won't increase the playerbase much. Other than hardcore fans still playing it despite memoryleak/lag.
Wait a minute... How did Amber defeat a bunch of chickens by using the secret code "Math"? D: In other words, the chicken world domination is just some plot by Vasantj to make us cram math!
Unfortunately for sharkman, the mad scientists that created him went horribly wrong when combining the two DNA strands and managed to give him all the worst abilities of both creatures. Though he has the head of a shark he has the organs of a man. He did not get the ability to get gills and the sheer weight of his organs make him sink to the bottom of the water and he cant manage to swim out. This is also one of his big reasons to kill, as he despises all humans.
I'm getting an error when trying to run this game:
"An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was:
SecurityError: The operation is insecure."
Lowering security settings for that... well
The game itself isn't too bad and could have potential but a prompt to spend kreds on things before even playing the game and having no idea what it is good for, is a no-go for me
So I get three badges on my second run and guess what? The one about killing enemies in superman mode isn't among them eventhough I did that too... Seems a bit bugged
As of now ~45000 gameplays and ~4600 badges awarded. Looks like the last wall makes this one of the harder medium badges eventhough the game is rather short :)
Fast & Furiously Fancy Badge: "Achieve acceptable speeds in the time trials". For the average player, there is about 1-2second margin on near perfect runs. That's far from just "acceptable" for a medium badge.
You shouldn't have to do anything else, but it was delayed a bit in awarding. This should be fixed now.