We dont care, that you do not gain any research or cookies during your time warp. So when we kill your workers, we dont care about efficiency of not producing anything. At least make a option to start the time warp, when player is ready! I dont ask you to make it autopauseable, just an option for manual launch of time warp.
In Chrome this game lags. In Firefox this game stopps at 100% about 3/4 day earlier everithing work fine. In searching of problem i found, that my antivirus detected a virus https://safeweb.norton.com/report/show?url=http%3A%2F%2Fgame267892.konggames.com%2Fgamez%2F0026%2F7892%2Flive%2Fimages%2Ftitle.png&product=NS&version=22.8.0.50&lang=1901&source=toolbar . Now i understand why it stop loading in Firefox: Norton can protect Firefox, but not Chrome?
We can ensure you that there is no viruses in this game, it's not even commercially profitable to add any, we try hard to let as many players play on as many platforms, so some percent of the players actually buy some ingame items and we use this money to further develop the game . There is no point in making it bad on purpose, as it will simply decrease the amount of players and thus purchases.
I suppose there is some compatibility problem. If you could send the details of your OS and browser to our support mail, we will probably fix the issue. Lag and few loading problems will be fixed with new version.
Unwrap dental floss package, to get a string. Combine string with magnet to get the key. Where is picture of some kind "30", which is needed for a code ?
Why 2 of mine Mines with same upgrade levels, same distance from CBD and same boost do diferent amount of ores per second? Why my mines do 10 times less ores per second, than the writen amount in the upgrade path? My settings to produce less lag:
Quality: Low
fps: 60
Tile update speed: 1000ms
Tile load speed: 5 tiles per frame
Stop animation: ON
I dont feel any lag with that, because boost timer run normaly.
How the "Speed-up VII" works ? I use it once - it reduces build time by 1 day = 24 out of 1000 hours. Then i use another one - it reduces build time by 4 hours out of 1000 hours.
This game needs a stacking option/button in inventory for items, that were fully stacked before claiming the "Item Compression Science". after you claim it once - items will be 50% of new stack; twice - 25% of new stack; trice - 12,5% of new stack; and so on.
We can ensure you that there is no viruses in this game, it's not even commercially profitable to add any, we try hard to let as many players play on as many platforms, so some percent of the players actually buy some ingame items and we use this money to further develop the game . There is no point in making it bad on purpose, as it will simply decrease the amount of players and thus purchases. I suppose there is some compatibility problem. If you could send the details of your OS and browser to our support mail, we will probably fix the issue. Lag and few loading problems will be fixed with new version.