A good concept done wrong. too many times the floor wasn't mirrored properly (not as a difference, as an actual flaw). This also happened in the statue level, the middle one wasn't symmetrical. Plus in half the games there was the cloud difference. The point is: make a sequel, and make it harder.
I can't stand guitar games. They're all the same, completely unlike a real guitar, and always stick to the same awful metal genre.
even if I liked this kind of game, it's been done before, and better.