I normally like this type of game, but this one wasn't that much fun with all the clues and puzzles being so alike. I do like the museum setting, though, and the music wasn't too bad. 3/5
It's okay, but nothing special. I didn't realize there was a timer at first or that it could be disabled. Maybe have an "instructions" button rather than "?" on the menu.
The accuracy required for shooting is a little too hard, and there's no penalty for just ramming the enemy ships instead. Would be 10 times as fun if you added music, hp, or a kill counter.
This needs better instructions, something like: "Start mouse at opening to maze, don't touch the edges." It's not too bad; but it could be better, if you put in some more work.
The car handles very well, and the levels are challenging but not impossible. An optional hint arrow or map of the level might help new players find the harder parking spaces. 4/5
I like the chart that keeps track of all called numbers, so you don't stress if you miss a number. I have to agree, though, that the chances of winning are a little too low. I managed to lose fifteen rounds in a row-- two cards please?
Yeah, I know... I'm gonna make better graphics that collide better later, with HP and score. This was mostly just a test :3