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Game comments and reviews
Mar. 18, 2010
The sibling is the victim's former partner? Eww!!
Feb. 14, 2010
damn, i tried to link accounts and it deleted all my cards from my kongregate account...
Feb. 05, 2010
6534 finally... was at 4952 for so long
Feb. 02, 2010
grind != fun
Jan. 01, 2010
did not appreciate having to suicide 20 odd times to get the (final) frequent flier achievement.
Oct. 29, 2009
It's like caravaneer except it's not half as fun and twice as buggy. Did not enjoy.
Sep. 24, 2009
Wow this is unplayable on a slower PC, the paddle jumps around and when you fire your ammo the balls go through it. Kept getting close to zero in normal mode, then switched to a faster PC and got the card straight away.
Sep. 21, 2009
Just finished epic mode (4th attempt!), enjoyed it! I recommend focusing attack on the tank not the turrets, and make sure you seal the Nazi before he ions your ass! (rune blade + unleash more reliable than siphon)
Sep. 19, 2009
375 continues... pro tip: hold down the "back" arrow the entire game stops you moving backwards faster than the things coming at you, so you don't have to worry about running backwards into things.
Sep. 12, 2009
To get hard badge, just wait until you've slowed down a bit before using your golden gun, and stock up on nukes. If you get an ammo refill in the middle, you're set.
Sep. 02, 2009
So easy... I tried "hardened" straight away, and got all 4 badges! Just rush rush rush win.
Aug. 16, 2009
Ball fires if the mouse moves outside of the flash app. Annoying!
Aug. 06, 2009
Is it just me or is 4-1 impossible with the stupid AI ally.
Jul. 29, 2009
Is it just me or is the second mission on the first branch really hard even on normal?
Jul. 19, 2009
full radar, fuel sucker, fuel tank + a bit of luck on the first day is all you need.
Jul. 16, 2009
This game is intentionally ridiculously hard, and it does a good job of that. In terms of gameplay I find it really frustrating that it's so easy to walk off an edge and then jump instead of jumping from the edge: which consumes your "double jump". I feel this is a flaw in the game design rather than adding to the challenge. Nevertheless I will no doubt waste countless hours trying for the badges with much cursing. Another concern is that frames skip especially when a background process does something, making it very difficult/frustrating to play on slower PCs.
Oh noes, it's meatboy redux!!
Jul. 06, 2009
This game needs an ability to switch weapons on pick up and only select weapons which you have ammo for. Also, too often you die within a second of spawning, which is no fun. CPUs are also far too accurate, or it is running too fast on my PC.
Jul. 04, 2009
Horrible input lag on slower machines whenever there are many units in the field (e.g. minefields). Otherwise an OK game. My strategy for last boss (Hard) was to pick off the small fighters it launches first, takes longer but my repairs don't get overwhelmed that way.
Jun. 25, 2009
1. Spam X; 2.Watch for the horn/enemy count spike; 3. Spam Z; 4. Wait for enemy to give chase, then Spam X again. 5. Repeat ad nauseum. Boring!
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