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Hide the progress bar forever? Yes No
GemCraft
Jul. 30, 2008
Rating: 0
Don't understand the skill system since there's so little choice.
Super Jigsaw Show
Mar. 20, 2008
Left click to rotate, not right click. The variety would be better if you didn't have to rotate EVERY piece.
Wolf Games Apple Shooter
Mar. 05, 2008
Oh and you don't have to hit the apple to beat the level. Just be near it.
Way too easy - aim high with full power. Animations get old quickly.
Sheepy
Feb. 28, 2008
zzzz
Grid16
Awesome fun.
StormWinds 1.5
Feb. 27, 2008
Only one tower fires at a time? Agree on the self-firing weapons needed.
Protector
Feb. 26, 2008
My badges are not registering.
Elite Forces:Defense
Feb. 22, 2008
The towers change too drastically when upgrading and upgrading seems to cost a random amount of money. I like the variety of towers and could probably get used to the new roads. The "plot" is poorly done.
Boxhead: 2Play Rooms
Feb. 21, 2008
Pure mindless fun. I love just setting up a screen full of barrels and blowing them all up.
Nice game. Very addicting. Needs more maps. But why is the description "deep strategy involving depth?" Redundant.
Monster Master
Necromancy doesn't work half the time. Combine is lacking. A 10 attack vs. 3 defense should not lose. Poor design.
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