Seems that you can softlock it at the scene before Dregg arrives at the lawyer's house if you skip the dialogs too quickly. Got stuck a bunch of times before trying again without clicking through the dialogs.
The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings. :( (yes I have enough free memory on my side)
The game annoyingly sets the language to French. Even if I change it to English, after looking at ranks or anything, when I get back to the main menu, it resets to French. >:(
I've put both black and white cubes and opened the door, but then I'm still stuck in the room. Clicking on the "outside" doesn't do anything. Cannot finish the game?
I finally managed to get one ending of this bullshit (pun intended) game that is able to eat 1G of RAM - Close all other applications, use vanilla Chrome, use anonymous mode, pray it doesn't crash as usual while it sometimes becomes reaaaally laggy. Firefox and IE never worked. Hope this can help some of you.
You may have set S to skip and M to mute, but your game doesn't capture them correctly: S and M may already do something at browser level (start a search in the page's text for me), and these keypresses are currently captured at browser level and not at game level, so I simply get a search started + game unfocused instead of skip/mute. You should fix the capture problem and/or add some mouse control. And S doesn't work even with search disabled. (And of course there are the Firefox bugs and Chrome crashes.)
Well, we tested on Mac and PC, under FF, Chrome and Safari, and the commands work well here. You can't skip if you haven't already completed the game once, though. Would you mind telling us the OS you use?
It seems I can begin a sequence by pushing a wrong color several times instead of starting with the correct one, it doesn't directly tell me it's wrong. I also expected more colors to appear, and an increase in speed. Long sequences take too much time to flash :/
Ah yeah, I thought it would be more of a challenge if the player had to go through each sequence before being notified of a correct or incorrect sequence. Perhaps i could offer a difficulty setting?
Many thanks for feedback
[Please note:- 23rd October 2016 - I have changed how it works now, perhaps it wasn't the best decision to expect the player to click through the entire sequence before being notified of a correct / incorrect sequence ;) You will be notified from the first incorrect selection and it should appear slightly faster.]
Please have another bash and rate accordingly, many thanks!
You really should put a button to consult the rules before forcing me to play a quick match on a game I don't know and let me guess the rules during the first match!!
Ghost sniper mission is completely stupid. Can't control the camera, if the bot player and the camera doesn't move at all (stuck in a corner) and there is no target in sight, you are stuck waiting, waiting, and waiting until defeat...
Well, we tested on Mac and PC, under FF, Chrome and Safari, and the commands work well here. You can't skip if you haven't already completed the game once, though. Would you mind telling us the OS you use?