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Game comments and reviews
Oct. 26, 2017
The hardest part of any Factory Balls game is determining which bits to address first. In this game I found the general order to be "eye patch area," "bat mask eye area," "bat mask area," rest of pumpkin, worked really well. A+ game as always.
May. 09, 2015
Once you make the different farming levels give more experience and more gold this game will get a lot better. Will be awaiting the updates.
Feb. 12, 2015
I think I have identified a problem with the Heat Inlets. It seems that even if there isn't any heat for it to remove from adjacent objects (let's say a vent with excess heat), it just fills the reactor with "ghost heat." I've placed an inlet next to a vent with no heat (not attached to anything that could fill it), yet my heat continues to rise. Still loving the game though.
Jan. 30, 2015
I love the constant updates. It's like a brand new game every day. They're all good versions of the game in their own right, and the reactor layout has to change most of the time. It's just amazing. <3
Nov. 11, 2014
The upgrades screen works again (or rather, it doesn't take 30 seconds per upgrade!)! YAY!
Nov. 08, 2014
It feels very new, but also reminds me of games I've played before in some kind of nostalgic way. It gets really intricate at the end, loved every minute of it.
Oct. 23, 2014
Something I've noticed is that my miners earned on reset number seems to go back to 0 (the number inside parenthesis). It will count up slowly, and then suddenly revert back to 0. Am I losing those miners (is my count really back to 0?), or is the display just bugging out (I still will earn those miners if I were to reset)?
Jul. 17, 2014
I play games on Kongregate because I don't have a lot of money to spend on entertainment. Have my Kreds, you folks at HyperHippoGames have kept me entertained for days. Good job, loving every moment <3
Developer Reply
Thanks very much - this is actually a HUGE compliment to us, and we hope to continue to entertain and delight you. :)
May. 02, 2014
Aside from the AI issues everyone else is bringing up, I'd really like to emphasize the poor level design in this. The enemies are so strong and plentiful that you HAVE to grind to have a chance to proceed, and even then, you have to kite them for ages.
Marcus is such a beast compared to everyone else.
Feb. 21, 2014
I have no idea what's happening, but I like it.
Feb. 16, 2014
I like the idea, but the level transitions are painful to my eyes. Agree with Tahnan 100%
Jan. 27, 2014
If you can shortcut restart level to R, that would be helpful. I found some of the puzzles required an accurate throw, and it's hard to get back to the right spot if I need to use the mouse to restart each time. An auto reset after running of cards might also be something to consider.
Love it.
Dec. 03, 2013
"Great Power Pick: 778 Awful Pick: 1926" The names make me giggle. <3
Nov. 15, 2013
I'm always happy to see a new Snail Bob game <3
Oct. 15, 2013
For anyone who may be having trouble with the 20km survival run: buy the unlimited jump, and just keep pressing jump. Boring, but you'll get there.
May. 01, 2013
I think the chess one was the hardest. Good game bro.
Apr. 29, 2013
It's like Flatland all over again.
Apr. 13, 2013
So relaxing <3
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